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通用信息

地点:Madrid, Spain 
  • 地点: Madrid
  • 州:
  • 国家/地区: Spain


角色 ID
208426
工作人员类型
Regular Employee
工作室/部门
CTO - IT
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

DevOps Engineer III, Game Creation Engineering

Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together accomplished people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers. Join us in driving the next revolution in games.

The Challenge Ahead

This technical role in the Game Creation Engineering team reports to a Senior Engineering Manager. It involves envisioning, designing, and building enterprise-grade development pipelines for EA's video games and central services teams. You'll create pipelines integrating custom, off-the-shelf, and packaged applications, and work with EA-built products as well as commercially available products like SonarQube, Perforce, and GitLab. We integrate security best practices into pipelines and deployments to safeguard EA's assets and data. Our cloud-first approach uses Azure and AWS, and you'll work with agile teams supporting thousands of users across game teams like FC, Madden, Battlefield, Respawn and central teams like Frostbite and Origin. You will be tasked with designing pipelines and infrastructure that scale efficiently to support the needs of our game teams.

Key Responsibilities

  • Implement new features and self service capabilities to allow our users to use our services quickly and securely

  • Automate and scale our application deployments

  • Create monitoring, alerting and dashboarding solutions that improve the visibility into our applications' performance and business metrics.

  • Ensure that our platform is available and able to recover from a disaster with limited to no impact for our users

  • Leverage DevOps tools and best practices to manage applications and infrastructure services in Kubernetes

  • After a few months of onboarding and gaining product understanding, participate in a production support rotation, typically once every 3–5 weeks, to help ensure smooth operations

Who you are

You are an experienced DevOps Engineer with five years of experience building production-level enterprise solutions serving internal teams of software developers. You get slightly annoyed whenever you have to perform the same task twice and would instead find ways of automating it.

  • An engineer that enjoys digging into code and configuration details to comprehend how things work with an eye for standardization and simplification.

  • An engineer experienced with: Windows, Linux, Kubernetes, Docker, DNS, HTTP, Firewalls, Load Balancers, Ansible, Python, relational databases such as PostgreSQL, and Source Control systems such as GitLab

  • Familiarity with CI/CD tools such as GitHub Actions, Azure DevOps, or GitLab CI/CD.

  • Experienced in building SaaS, PaaS, and IaaS cloud solutions leveraging AWS or Azure.

  • A lifelong learner who stays up-to-date with emerging technologies and DevOps practices.

  • Intermediate to advanced ability to understand and write code to automate, including infrastructure as code in Terraform.

  • Experienced in remote work, keen to spread information and document decisions to keep everyone in the loop.

  • Relevant certifications in cloud platforms, Kubernetes, or DevOps practices are a plus.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。