- 地点: Birmingham
- 州:
- 国家/地区: United Kingdom
描述和要求
Location: Birmingham, UK.
Work Model: Hybrid (3 days per week onsite).
Contract: Permanent.
Codemasters has a long-standing reputation as one of the premier game developers in the industry. As a global team of creators, storytellers, technologists, experience originators and so much more, we believe that amazing games and experiences start with teams as inclusive and engaged as the players and communities we serve.
We're renowned for our innovation and passion for racing games, and we place enormous value on collaboration, innovation, and unique perspectives to continue evolving our titles for players worldwide.
We're looking for people with a passion for creating exceptional gaming experiences to help us deliver industry-leading titles. Join us on the road ahead!
When it comes to our F1® franchise, our passionate team brings players closer to the action than ever before. Each iteration innovates to bring players new experiences, letting them live their dream of lining up alongside their heroes from the worlds of F1® and F2™. The F1® franchise is one of the highest-scoring of all time, according to Metacritic. With a focus on innovation and engagement, we're evolving the ultimate Formula 1 experience for players everywhere, and you could help us take the game to the next level.
This is a hybrid or in-office position, based in our Birmingham UK studio.
We are looking for an expert UI Engineer, reporting to the Group Lead. Our UI Engineers help bring the game’s rich 2D and 3D UI screens to life and are responsible for all technical aspects of UI features, including frontend screens, in-game HUD elements, user interactions and overall user experience. The focus is on delivering the vision of the UI art and design teams to build remarkable games that are a joy to interact with.
Responsibilities:
Play a primary role in developing large UI features, from concept through to final delivery
Work closely with the lead, and the production team, to provide task estimates and inform feature scoping
Collaborate with other engineering groups and specialist disciplines, including artists, game designers and audio
Implement high quality code and interact with complex features within a large codebase
Test and refine features, including implementing automated feature testing where relevant
Debug, maintain, optimise and extend existing UI systems and features
Collaborate with other team members to share knowledge and experience
Provide support and help to mentor junior developers
Help identify technical debt in multiple areas of the code
Help guide the future requirements for the underlying UI technology, with the UI systems group
Qualifications and Skills:
Expert C++ knowledge (6+ years).
Expertise in UI related programming.
Data-driven and object-oriented design.
Experience in either a senior or lead role.
Shipped a full-lifecycle title in a UI related role.
UI design patterns (MVVM in particular).
Use of debugging and profiling tools.
Finite state machines.
3D Maths and geometry.
Cross platform and console development experience.