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通用信息

地点:Offsite - Canada ON, Ontario, Canada 
角色 ID
207409
工作人员类型
Regular Employee
工作室/部门
EA Mobile - PopCap
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

WE WANT YOUR BRAINS… PopCap is looking for brainy and skillful people with a passion for making the world’s best games. What’s in it for you? A super-fun environment, rewarding work, and lots of great perks. It takes big, delicious brains to make award-winning titles like Plants vs. Zombies that delight millions of players around the world every day. Are you up for the challenge?

We are looking for a Tech Art/Animation Lead to join us and help continue delivering a long-running and beloved IP to our players, Plants vs. Zombies! This artist will report to the Art Director and work on an upcoming Plants vs. Zombies mobile title. You will rapidly develop concepts to drive the creation of best-in-class visuals, bringing the world of Plants vs. Zombies to life. You have experience in art creation and leadership for mobile games with an eye for industry trends. 

Responsibilities

  • Collaborate with the Art Director to establish and evangelize visual and technical benchmarks for animation, rigging, and VFX
  • Oversee high-quality combat animations in a 2.5D “Saturday morning cartoon” style
  • Review asset implementation in-game for quality and performance
  • Act as the bridge between 3D and animation, providing feedback to 3D leads to refine assets for hand-off
  • Investigate, vet, and supplement documentation of existing internal & external animation pipeline
  • Propose and assist in improvements to current internal & external animations processes and pipelines
  • Problem solve to mitigate bugs and  performance issues 
  • Provide feedback in a clear and constructive manner for both internal and external production artists 
  • Work directly with production to ensure that schedules and plans meet business and project needs
  • Manage and grow the careers of a team of 3 animators and tech artists
  • Contribute to PopCap’s Art team culture of learning and accountability 


Qualifications

  • At least 5 years of experience as a senior animator/artist and shipped at least one mobile game with live-ops 
  • Demonstrated ability to manage a small team of artists
  • Demonstrated excellence in character rigging and character animation 
  • Demonstrated ability to communicate visual and quality targets 
  • Strong technical and creative problem-solving skills to build and improve workflows and pipelines 
  • Demonstrated proficiency using Maya & Unity 
  • Ability to give and receive respectful, constructive feedback
  • Experience with VFX and shader graphs a plus


BC Compensation and Benefits

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


Base Salary Ranges

    • British Columbia (depending on location e.g. Vancouver vs. Victoria):

      º $126,000 - $176,300 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance."            


            


            


            


            


            



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。