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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
207754
工作人员类型
Temporary Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。


EA SPORTS, a leading brand in entertainment, connects millions worldwide to the sports they love through top video games. We're redefining football with EA SPORTS FC, creating immersive experiences for a global community of fans. Join us as we innovate the future of football and welcome everyone to the club.


Innovation, passion, and team-work is at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne; we are looking for the brightest talent so we can continue to create experiences that connect with millions of hearts and minds the world over.

To be successful in this role, you will need to be able to key-frame characters to a very high standard. You will work closely with the Cinematics Team to help bring quality animated performances to the game.

 

Your Responsibilities

  • Work closely with the Director to understand the vision for the cinematics
  • Assemble Motion Capture character performances together with all the props necessary to realize the cinematics
  • Work with artists, technical artists/animators - providing feedback on rigs and tools
  • Provide feedback to other animators on the team (both internally and externally) – where necessary
  • Polish key frame face / body animation for Cinematic scenes and test in game engine
  • Work with Technical Artist’s/Animator’s and Engineers to manage and solve any technical problems that arise with both 1st and 3rd party tools and software

 

Your Qualifications

  • Experienced CG character animator required
  • Minimum 3 years work experience
  • Must possess excellent character animation skills
  • Experience working with advanced facial animation rigs
  • Must have experience animating cameras, and a good eye for cinematics
  • Experience creating the various passes needed to take animations from initial previz and blocking, all the way through to fully realized, highly polished sequences
  • Must have strong working knowledge of a 3D animation package (Maya, XSI etc.)
  • Familiarity with Autodesk’s Motionbuilder preferred but not essential
  • Must have ability to work under tight deadlines.
  • Experience working in gaming preferred but not essential
  • Experience working with, and providing feedback to both artists and technical artists/animators


Performance Competencies:

  • Strong technical communication and collaboration skills.
  • A passion for Sports/Soccer is an asset.
  • Motivated to learn how to use new or proprietary software
  • Be adaptable to different workflow methods
  • Able to communicate well with other disciplines
  • Candidate must be meticulous, detail oriented, driven, and need very little supervision to put out high quality work
  • Candidate must have a strong work ethic and work well with a team
  • Be positive and approachable


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。