- 地点: Austin
- 州:
- 国家/地区: United States of America
描述和要求
EA Security
Location: Hybrid and Remote work options available across most North America locations
Join the SPEAR (Secure Product Engineering & Anti-Cheat Response) Anti-Cheat Engineering team, part of EA Security! Our mission is to ensure fair play across our many PC titles. We deliver a kernel anti-cheat solution that promotes an even playing field for the millions of fans that play EA games.
We are looking for an engineer who is experienced with LLVM and Clang to join our anti-cheat development team, strengthening Electronic Arts' position as one of the industry leaders in game security and integrity. Your primary responsibilities will be developing anti-tamper technologies and mitigations that make it harder for attackers to develop cheat programs.
You will report to the Senior Manager of the Anti-Cheat Engineering team, located in the US. You can work remotely or work hybrid remote/in-office at any of our amazing North American offices, like in Austin or Vancouver. This position is open to qualified individuals anywhere in the Americas where EA operates as an employer.
You Will:
Upgrade and maintain the team's existing Clang and LLVM pipeline
Modify the existing Windows anticheat solution to support ARM64
Develop new anti-cheat mitigations, focused on code obfuscation and anti-tamper transforms
You Have:
4+ years of experience with C++ or other low-level programming languages
2+ years of experience with Clang and LLVM
1+ year of experience in debugging at the machine code level
Bonus Skills:
Experience in Windows internals
Experience developing or reversing obfuscation or encryption technologies
Experience developing anti-tamper, anti-virus, or anti-malware technologies
Previously shipped Windows drivers on x86_64 and ARM64