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通用信息

地点:Bucharest, Romania 
角色 ID
215782
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

Building on an incredible 30-year foundation, we're redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we're taking the largest football club in the world to new heights – and this is just the beginning!


With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!


Reporting to the Lead Cinematics Designer, we are looking for an Associate Cinematics Designer to help create industry-leading real-time cinematics and presentation experiences for EA SPORTS FC. A Cinematics Designer is a filmmaker working in real time. They combine the art of storytelling, filmmaking, animation, and cinematography with the technical skills required to bring interactive experiences to life inside a modern game engine.

As an Associate Cinematics Designer, you will learn from experienced developers while helping build compelling in-game experiences across gameplay presentation, broadcast, celebrations, introductions, player journeys, and other cinematic moments. Working closely with Animation, Design, Art, Audio, Technical Art, Engineering, and Production, you'll assemble scenes, implement content, solve technical challenges, and develop the skills to become an expert in real-time interactive storytelling. This team works in a hybrid model from our Bucharest studio, with three days per week onsite.

This is an excellent opportunity for someone with strong artistic fundamentals who enjoys both creative storytelling and technical problem solving.


Responsibilities

  • Support the implementation of real-time cinematic sequences and presentation experiences within the game engine.
  • Assemble scenes using animation, cameras, characters, environments, lighting, visual effects, audio, and gameplay systems.
  • Create camera work, composition, pacing, and visual storytelling under the guidance of senior team members.
  • Assist with implementing gameplay and cinematic schematics using visual scripting and engine tools. Collaborate with Animation, Design, Art, Technical Art, Engineering, Audio, and Production to deliver polished player experiences.
  • Debug implementation issues and iterate on content based on creative and technical feedback.
  • Learn cinematic pipelines, workflows, tools, and best practices while contributing ideas that improve quality and efficiency.
  • Help maintain a high level of polish, authenticity, and emotional impact across cinematic experiences.


Qualifications

  • Degree or equivalent experience in Game Development (including experience using game engines), Animation, Film or a related discipline.
  • Understanding of filmmaking fundamentals, including cinematography, composition, pacing, staging, and visual storytelling.
  • Understanding of animation principles including acting, timing, weight, body mechanics, and performance.
  • Passion for creating memorable player experiences through storytelling and presentation.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。