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通用信息

地点:Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia 
角色 ID
208614
工作人员类型
Regular Employee
工作室/部门
EA Studios - DCS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Job Description

Associate Experience Designer

Description & Requirements

The Associate Experience Designer role is an entry-level position designed to provide a comprehensive introduction to various aspects of User Interface (UI) and User Experience (UX) design within the gaming industry. This role will collaborate with different teams across EA Studios to develop, iterate, and refine user experiences that are visually appealing, intuitive, and aligned with our brand standards.

Responsibilities:

  • Collaboration: Work closely with UI/UX designers, artists, developers, and other cross-disciplinary teams to conceptualize, prototype, and implement user interfaces.
  • Design Execution: Create high-quality visual designs and game content for various platforms including consoles, web and mobile ecosystems.
  • Documentation: Maintain implementation requirements and documentation for UI/UX designs ensuring they are easily read and maintained.
  • Research & Testing: Conduct user research and usability testing to gather feedback on design solutions. Use this data to refine and improve the user experience.
  • Stay Updated: Keep up-to-date with the latest trends in UI/UX design, motion graphics, and other relevant technologies.
  • Portfolio Development: Develop a portfolio showcasing unique and original designs that reflect your skills in graphic design, typography, and layout design.

Qualifications:

  • Education: Bachelor’s degree or higher in Design, Marketing, Computer Science, or a related field.
  • Experience: Some experience (1-2 years) in graphic design, visual design, or similar disciplines.
  • Skills:
    • Proficiency with Photoshop, Illustrator, and Figma.
    • Understanding of UI/UX principles, including user-centered design methodologies and information architecture.
    • Experience with prototyping tools such as Sketch or Adobe XD is a plus.
    • Basic knowledge of motion graphics software like After Effects is a plus.
  • Communication: Excellent written and verbal communication skills to effectively collaborate within cross-functional teams.

Attributes:

  • Problem Solver: Demonstrated ability to tackle complex problems and craft effective solutions that balance user needs, business goals, and technical constraints.
  • Collaborative Spirit: Thrives in team environments and actively contributes to discussions, valuing diverse perspectives and feedback from colleagues.
  • Passionate: Enthusiastic about design and gaming with a drive to create exceptional experiences that resonate with players.

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。