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通用信息

地点:Bucharest, Romania 
  • 地点: Stockholm
  • 州:
  • 国家/地区: Sweden

  • 地点: Guildford
  • 州:
  • 国家/地区: United Kingdom


角色 ID
210548
工作人员类型
Regular Employee
工作室/部门
EA Studios - DICE Stockholm
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

 

LET’S PUSH THINGS FORWARD

 

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

 

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

 

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

 

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

 

 

DICE is looking for an Associate Product Manager focused on monetisation for Battlefield. This candidate must be able to work in a highly cross-functional environment partnering with multiple disciplines to keep our community engaged through high-level execution of our seasonal content. You will play a critical role in delivering day-to-day business performance, while also keeping in mind the best interest of our players.

 

Associate Product Manager 

The focus for the Associate Product Manager will be on the day-to-day operations of the business as it relates to games-as-a-service while supporting the Product Management team on future development ideas. Responsibilities in this role will include, but are not limited to, the following:

 

 

 

 - Champion the Player while Balancing the Business - Be the voice of the player, but balance that with the business goals to drive wins on both sides

 - Improve Monetization - hypothesize, test, and improve strategies executed through different live ops tools (like in-game messaging, store set up) that will deliver gains on monetisation metrics

 - Campaign Management - partner closely with the Production team on all details related to each patch update and product launch. Additionally, partner closely with the Brand and Marketing teams to ensure they are equipped with latest and best information to successfully take our launches to market

 - Opportunity Analysis and Planning - support product managers with research and analysis that will help shape the version of key features

 - Performance Tracking - partner with the analytics team to postmortem all key launches (seasons, features, promotions) to derive insights that will drive the evolution of our game 

 - Competitive Insights - stay on top of the competition by supporting the team with competitive insights on new launches, strategies, and tactics deployed that will help inform and shape our roadmap

 

 

 

**Minimum Requirements:**

 

 - 2+ years of product management or similar experience (marketing, production, analytics, etc), preferably from gaming (console, PC, or mobile); entertainment; technology; or consumer products

 - Proven track record of working in highly cross-functional environments across production, design, marketing, and analytics teams. We succeed and fail as a team and there's no room for egos

 - Self-starter and motivated to work in a fast-paced and ever-evolving environment who can balance their time on their own to deliver results

 - Passionate about games, the psychology behind it, and driven to do right by the players while maintaining a focus on the business

 - Strong communication skills - both verbally and written

 - Experience with data analysis, game systems design, and games as a service

 - Understanding of balancing the quantitative (data-informed) and qualitative (player voice)

 - MBA preferred

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。