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通用信息

地点:Montreal, Quebec, Canada 
角色 ID
210270
工作人员类型
Regular Employee
工作室/部门
EA Studios - Quality Verification
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page.

We are looking to fill an Associate Quality Designer (AQD) role within the QVS organization, reporting to a Development Director within the QSP team, to help accomplish the quality strategy for content publishing.

QSP are responsible for the Quality Coverage surrounding publishing events of our products and services developed and released across multiple platforms our users engage with daily. You will work directly with our partners to verify the quality of the end to end-user experiences of content publishes, software updates, releases, promotions, sales and all future projects on how we publish content to our users.

This role will involve you carrying out quality verification on our web, consoles and software applications to the highest standard using both scripted and non scripted testing methods through manual and automated approaches. You will also proactively work on planning, documenting and preparing to implement our Quality Strategy ensuring any issues and/or risks are identified and addressed or reduced, while ensuring to be the voice of quality throughout.

Responsibilities 

  • Carrying out our testing strategies for our current products to verify content, marketing, user experiences and application releases while working with our partners to resolve bugs

  • Work in partnership with Quality Designers, Leads, Managers, and peers to improve our quality impact upstream in the development and content creation process

  • Use multiple testing methodologies (such as Agile) on features/tools as they are developed, while also becoming knowledgeable of both the content creation flow and development cycle

  • Use existing risk-based testing strategies within your area and apply established tactics towards introducing efficiency into how and where we test

  • Create task breakdown and estimates in early planning stages of releases while being the main driver for gathering design information and updates from partner and publishing teams

  • Use a Player First approach while thinking about the Quality our players receive. Be the voice of QUALITY

  • Work with other team members on issue reporting and ensuring close collaboration between our team and our partners

  • Perform the proposed testing approaches in the area assigned, and implement testing procedures within the said area to confirm expected vs actual results

  • Translate End-to-end player experiences into testing strategies 

Who you are

  • Team-oriented and can manage workload along with other projects

  • Player First - Ability to showcase how a feature/bug/change could positively or negatively be received, and what impact it may have on our users

  • Understand complex features/systems, how they function and their impact to the end user experience

  • Work in group settings under high-pressure and take ownership of tasks to achieve resolution

  • Analyze results/problems on test projects, identify and guide appropriate action to ensure product quality

  • Using an experimental mindset, you will propose and provide solutions.

  • Knowledge with Continuous Integration/Continuous Deployment (CI/CD) and its benefits to a live service publishing model

  • Someone who can inspire and cultivate ideas to promote our Quality strategy

Requirements

  • Minimum 2 years of Quality Assurance, or comparable development experience.

  • Experience creating and delivering reporting for multiple levels of partners

  • Experience with documentation creation and maintenance

  • Understanding of automated testing

  • Experience in PC, Mac, mobile and console use

  • Familiarity with game publishing platforms 

  • Work with distributed teams.

  • Defect and Task tracking tool experience.

  • Experience using collaborative development tools.

  • Can work within a hybrid model split between the EA office and at home 

  • Shift work as needed



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。