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通用信息

地点:Vancouver - Great Northern Way, British Columbia, Canada 
角色 ID
214003
工作人员类型
Temporary Employee
工作室/部门
Marketing
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

EA Experiences

Our EA Experiences group is dedicated to ensuring great experiences for our growing communities centered around our world-renowned brands, including fan-favorites like Apex, Battlefield, EA SPORTS FC, Madden NFL and The Sims, just to name a few. We're a multi-functional group, with world-class expertise building fandoms, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem. We inspire, connect, and engage fans through culturally relevant content, intentionally architected journeys across channels, and meaningful fan care. Our goal is to provide valuable, easy experiences that fans love – in our games, around our games, and through innovative adjacent experiences to grow and enrich how fans experience EA as we shape the future of entertainment. The External Development team in the Experiences (XO) org is seeking a Technical Artist.

Summary

The Technical Artist, External Development is responsible for all vendor connectivity efforts, including network setup, pipeline validation, and training external teams. Your success means ensuring that all vendors are connected, producing content, and following established workflows. Additionally, you will implement improvements to vendor setup to accelerate onboarding and asset production. This is a hybrid role with 3 days a week in office. You will report to the External Development Director. 

Responsibilities:

  • Be the primary technical liaison for onboarding and off-boarding efforts between EA’s internal tools and external vendors, ensuring seamless integration and workflow alignment.

  • Implement vendor setup, including access management, tool configuration, and software licensing, to facilitate game capture and cinematic asset creation.

  • Develop and document best practices for external vendor support, detailing account setups, asset pipeline workflows, and troubleshooting protocols.

  • Collaborate with EA’s IT, Frostbite, and Marketing teams to resolve OS technical challenges related to game capture, real-time cinematic workflows, and custom content creation.

  • Find and address workflow bottlenecks, implementing technical solutions to improve vendor connectivity.

  • Support the validation of vendor deliverables, ensuring adherence to EA’s technical specifications and quality standards for marketing content.

Qualifications:

  • 3+ years of experience in a Technical Artist role, focusing on Perforce setup, network connectivity, and user account management.

  • Understand Digital Content Creation (DCC) tools such as Maya, Motion Builder, and Houdini with a focus on resolving asset pipeline issues.

  • Proficiency in configuring and maintaining Perforce, including proxy setup and access control.

  • Experience with Python scripting or other relevant programming languages to support tool development and workflow optimization.

  • You can diagnose network connectivity issues and resolve technical challenges related to asset management.

  • You can document technical processes and provide guidance to external vendors.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。