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通用信息

地点:Madrid, Spain 
角色 ID
208157
工作人员类型
Temporary - with Benefits (EU & Malaysia)
工作室/部门
EA Studios - Localization
弹性工作安排
Hybrid

描述和要求

我们是一支全球化团队,由创作者、剧作家、技术专家、体验创作者和创新者等角色组成。我们相信,精彩的游戏与体验始于与玩家和社区同样多样化的团队。在 Electronic Arts,你的想象力是对你的唯一限制。
What a Loc. Audio Artist does at EA:
As a Localization Associate Audio Artist, reporting to the Audio Artist Lead, your primary focus will be to manage recording assets for us and, if required, assist external recording studios when needed to guarantee EA’s quality standards.
You will be focused on supporting the lead/s of the project in any actions. Bug fixing of audio, being responsible of the final audio quality of all integrated languages in a Title and the integration of the localized audio in the game with EA internal tools or third-party ones and being responsible of an audio project oriented to banks and parameters. You will also spend time checking localized audio files for us in depth and process them as close as the English audio using batch processing, massive renaming, managing up to 10 languages and thousands of files. Checking and adjusting mixes of cinematic content in surround systems. Documenting processes and workflows.The next great EA Loc. Audio Artist also needs:
  • University Degree or Audio Degree (+2 year) or equivalent experience.
  • Audio tools knowledge:
    • PC/Mac audio applications fluency (ProTools and Reaper), audio plug-ins management experience.
    • Experience in studio recordings (preferably dubbing).
    • 3 years’ experience in audio tools management.
  • Good knowledge of interactive multimedia or games.
  • Experience in localization recordings and voice treatment.
  • Fluency in English.
  • High skills with MS Excel