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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
213896
工作人员类型
Temporary Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.


The EA SPORTS UFC franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players across the globe. It delivers fluid and responsive mixed martial arts through inventive gameplay technology.


Located in Vancouver, British Columbia, the EA SPORTS UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime.


Role Overview 

We are looking for an experienced Audio Artist who can make an immediate contribution to all aspects of audio speech development on the UFC Franchise. The successful candidate must be able to own audio specific project(s), with the goal of creating a quality audio experience. This individual should have experience in all phases of speech for video game production, as well as background in audio post production.


Key Responsibilities

Audio Artists focused on UFC Speech will contribute to building commentary and Voice Over systems, and engage in problem-solving throughout all stages of production.  Working with the UFC Development team, this individual should possess skills in the recording and editing of quality VO content, as well as advanced asset management. Programmatic scripting skills are a must, as is the ability to communicate effectively and efficiently under tight deadlines while owning the quality of your work.  The ideal candidate will have a strong passion for game audio design, as well as some knowledge in Mixed Martial Arts.  Specific tasks include:

  • Submitting finalized audio assets via Perforce (P4V) on or before required deadlines.

  • Tuning and implementation of commentary playback elements using scripting languages. (Similar to Python/Lua/JavaScript)

  • Editing and organizing in-game VO assets per naming convention protocols.

  • Recording VO assets and commentary script writing/editing as needed

  • Participates in project problem solving and review sessions with the audio team

  • Receive and execute on design vision with Audio Leads

  • Contribute to the creation of the audio creative design within and outside your audio specialty

  • Responsible for documentation of workflows and pipelines, making sure any relevant information in your day-to-day role is up to date


Required Skills and Experience

  • Shipped at least 1 title, with 3+ years experience in games

  • Excellent communication skills, written and oral

  • Proficient in MS Excel, MS Access/SQL preferred

  • Expert in at least one DAW (Pro Tools or Reaper preferred)

  • Solid experience using audio development tools, technology, and pipelines. (e.g. Wwise/Fmod/Unreal/Unity)

  • Self-motivated and willing to learn and grow as an audio professional

Nice to Have

  • In-depth knowledge of UFC

  • Advanced programming experience (C++, C#)

  • Voice talent direction

  • Japanese language speaker



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。