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通用信息

地点:Guildford, Surrey, United Kingdom 
角色 ID
211346
工作人员类型
Temporary - with Benefits (EU & Malaysia)
工作室/部门
CT - IT
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

The Employee & Studio Experience (ESE) IT team powers the people and workplace technology that helps EA teams do their best work. We develop, and support systems that shape the way employees connect . From core platforms to employee experience solutions, we promote approaches that make EA not only a great place to play, but a great place to work.


The Challenge Ahead

As a Software & Data Engineer on the ESE IT team, you will contribute to the Omni Project—a unified metrics platform that helps us bring together data across ESE to allow data-driven decision-making and measure success at scale. You will help design and implement solutions that provide real-time visibility into employee and studio experience, helping us to identify opportunities for innovation, improvement, and effect. Working in a small, agile team, you will influence platform design, technical direction, and data strategies that shape how EA supports its global workforce. Reporting to the Senior Director of Service Management in our Guildford office working in a hybrid model role. 


Responsibilities

  • Design the Omni unified metrics platform across ESE IT.

  • Develop data pipelines and integrations using SQL, APIs, and scripting.

  • Build dashboards and visualisations (e.g., Grafana) to make main metrics accessible and applicable.

  • Collaborate with partners to understand success measures and translate them into scalable data solutions.

  • Ensure platform performance, reliability, and data accuracy to support critical decision-making.

  • Identify opportunities to enhance employee and studio experience through data use.


Qualifications

  • Expertise in SQL and database design.

  • Hands-on experience with Grafana or similar visualisation platforms.

  • Proficiency in scripting languages (Python, PowerShell, or similar).

  • Experience with APIs and system integrations.


Nice to Have

  • Experience with cloud platforms (AWS, GCP, Azure).

  • Knowledge of data engineering best practices, ETL workflows, and real-time data pipelines.




Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。