跳到内容

通用信息

地点:Guildford, Surrey, United Kingdom 
角色 ID
209856
工作人员类型
Temporary - with Benefits (EU & Malaysia)
工作室/部门
EA Studios - Criterion Games
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Join the legendary Battlefield team as an Environment Concept Artist, where you will help shape visually striking, immersive, and believable worlds that fuel the chaos and scale of large-scale warfare. You'll work alongside a passionate team of artists, designers, and world builders to develop concept art that inspires and guides the creation of iconic battlefield environments.

Responsibilities

  • Create high-quality environment concept art, including mood paintings, contextualizing space designs, key-arts, and set-piece illustrations that align with the Battlefield aesthetic.
  • Collaborate closely with level designers, art directors, environment artists, and narrative teams to explore and visualize gameplay spaces, level compositions, and visual storytelling moments.
  • Develop quick thumbnails and detailed paintings to support iterative and agile design workflows.
  • Interpret and evolve art direction into tangible environmental designs that support gameplay, narrative, and player immersion.
  • Contribute to the visual development of new locations, factions, and world-building elements rooted in contemporary, near-future, or alternate-history military settings.
  • Provide paintovers and design feedback to 3D artists to ensure visual consistency and quality throughout the pipeline.
  • Stay current on artistic trends, real-world references, and military/geopolitical aesthetics to push environmental believability and innovation.

Qualifications

Required:

  • 3+ years of professional experience in concept art, preferably on AAA games.
  • Strong portfolio demonstrating environment-focused concept art with a cinematic and realistic style.
  • Proficiency in Photoshop and other 2D digital painting tools.
  • Solid understanding of architectural design, lighting, composition, and visual storytelling.
  • Ability to work in a fast-paced, team-oriented development environment with clear communication and feedback loops.

Preferred:

  • Experience working on FPS or military-themed games.
  • Familiarity with 3D tools such as Blender, SketchUp, or 3D Coat to support overpainting or blockout workflows.
  • Passion for the Battlefield franchise and an understanding of its tone, themes, and gameplay philosophy.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。