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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Edmonton
  • 州:
  • 国家/地区: Canada


角色 ID
210230
工作人员类型
Temporary Employee
工作室/部门
EA Studios - Full Circle
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of skate.™, we are set to provide an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team.

Responsibilities:

  • Collaborate with External Development | Concept Team to provide feedback to Service Providers.
     
     
  • Partner with other disciplines to understand tasks and scope of work for Service Providers. 
     
     
  • Assist in overseeing the external creation of concept art and providing written and verbal feedback.
     
     
  • Follow the established processes for giving feedback and reporting on reoccurring issues to ensure that we provide feedback in a timely manner to the vendor. 
     
     
  • Self-sufficiency in identifying reoccurring issues and can provide supplementary guidance and reference as needed. 
     
     
  • Be able to manage emergent tasks and execute them within the allotted timelines.
      

Qualification: 

  • 3+ years of experience in full cycle development as a concept artist.
     
     
  • You have a proven ability to quickly produce effective paint overs to provide clear guidance to Service Providers.
     
     
  • You are adaptable and respond to feedback from Service Providers and apply it to create stronger partnerships and clearer direction.
     
     
  • You are an advocate for your Service Provider and present their work to the internal team with confidence.
     
     
  • You have a great eye for concept art creation and graphic design and the ability to provide meaningful actionable feedback.
     
     
  • You can meet deadlines and communicate blockers for Service Providers.
     
     
  • Understanding of 3D Software such as Maya or Blender to export mesh for Service Providers.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。