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通用信息

地点:Austin, Texas, United States of America 
  • 地点: Orlando
  • 州:
  • 国家/地区: United States of America


角色 ID
211710
工作人员类型
Temporary Employee
工作室/部门
Fan Growth
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Design System Engineer - 12 Month Temporary Role

At EA Experiences, we craft exceptional experiences across beloved brands, including Apex LegendsBattlefieldEA SPORTS FCMadden NFL, and The Sims. Our teams connect fans through meaningful, seamless journeys — in our games, around our games, and across every EA touchpoint.

Within CX Services, we're shaping the future of the player journey through data, innovation, and collaboration. We value inclusion, creativity, and people who bring energy and curiosity to their work.

We're seeking a UX Engineer to lead the daily operations of our design system, ensuring it's scalable and easy for teams to use. You will sit at the intersection of design and engineering, translating Figma components into reusable, accessible, and high-quality code.

This is a hybrid position that requires 3 days in the office a week.

You will report to the Director of CX Discovery and Experimentation.

Responsibilities

  • Maintain and evolve EA's design system through new components, improvements, and fixes.

  • You will Manage operations such as backlog prioritization, grooming, release management, and documentation.

  • Collaborate with designers and engineers to ensure visual and functional sync between Figma and coded components.

  • Provide technical guidance and promote best practices for implementation and accessibility.

  • Identify opportunities to enhance system performance, scalability, and sustainability.

Qualifications

  • 5+ years of experience in front-end or design system development (HTML, CSS, JavaScript, TypeScript, React, and Tailwind).

  • Proficiency with Figma and design-to-code workflows.

  • Experience with UX/UI principles, responsive design, and accessibility standards.

  • Experience communicating updates and resolutions to partners.

Join us to help shape the systems that power world-class player experiences.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。