跳到内容

通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
212020
工作人员类型
Regular Employee
工作室/部门
EA Studios - EA Create
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

EA is a global leader in interactive entertainment, creating top-selling franchises and award-winning technology enjoyed by millions worldwide. EA artists create characters, performances, and experiences that suspend disbelief and emotionally connect with players.

Summary

You will play a critical part in shaping the future of two creative teams—evolving capabilities, talent structures, and long-term strategy in a rapidly developing environment.

The Rigging team builds the technical systems that allow expressive character performance. The Animation team brings these systems to life through high-quality facial and body motion.

Together, they deliver the character fidelity that defines EA's most iconic experiences.

What You Will Do at EA

Based in Vancouver, BC and reporting to the Senior Development Director of Create Production (North America), you will partner with Animation and Rigging leaders to balance creative and business needs. This is an ever-evolving role in a fast, dynamic organisation, where you will lead teams through transformation, shaping future capabilities. You will also strengthen cross-departmental relationships, providing clarity and stability as priorities, tools and workflows shift. Your leadership will directly influence EA Create's future direction.

Leadership & People Management

  • Improve long-term strategic vision for Animation & Rigging.
  • Build an inclusive, proactive culture that embraces change.
  • Mentor managers; grow leadership capabilities across the department.
  • Recruit, retain and develop top talent.
  • Guide teams through organisational evolution with clear goals and communication.

Execution

  • Oversee daily operations to ensure predictable, high-quality delivery.
  • Establish and interpret data-driven metrics to inform decisions.
  • Identify bottlenecks and guide scalable improvements.
  • Manage monthly actuals, quarterly forecasting, and translate changes into long-term planning.
  • Refine processes, and structures to support an evolving business.

Project Management

  • Lead multiple teams across concurrent projects, balancing scope, schedule, and quality.
  • Assign staffing to support creative needs and changing priorities.
  • Communicate risks and progress to partners and leaders.
  • Operate as a connector across Animation, Rigging, Capture, Audio, and Operations globally.
  • Stay flexible as new opportunities emerge.

Requirements Experience

  • 8+ years of project management experience in games, film, or television.
  • 3+ years leading department-level planning.
  • Experience driving change, scaling teams, and evolving workflows.

Leadership & Analytical Competencies

  • Use performance metrics, data, and cost-benefit analysis to inform decisions and strategic planning.
  • Apply forecasting and financial planning to support operations.
  • Build strong, trusting relationships across teams.
  • Communicate expectations and guide teams through change.
  • Excel in evolving environments with a collaborative, future-focused mindset.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。