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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
214884
工作人员类型
Regular Employee
工作室/部门
CT - Creative Innovation
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Central Technology (CT) is the force multiplier, accelerating creative opportunity and progress at EA. We’re a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.

Creative Innovation within EA’s CT organization sits at the intersection of emerging technology, creative craft, and game-making — developing the tools, partnerships, and breakthroughs that help EA's studios create more ambitiously. We innovate alongside game teams, pushing the boundaries of what's possible, and our work reaches players through the world's most beloved games.

This Development Director role leads co-development programs with external AI partners and EA studios, bringing generative AI tools and workflows into game production to amplify creativity and accelerate content creation. As a program leader on this team, you'll manage multi-project engagements across EA studios, central teams, and external partners, from discovery through delivery. You'll report to the group's Senior Development Director.

In your cover letter, please share an example of a project where you led through influence rather than direct reporting authority, including the challenge, your approach, and the outcome.

Responsibilities

  • Lead a program spanning multiple co-development projects, including game team engagements, partner deliverables, and steering governance 
  • Partner with product managers, engineering, and studio leads to deliver projects in a high-change environment
  • Build trusted relationships across EA studios, central teams, and external partners, including communication plans and shared definitions of success across locations and time zones
  • Own program planning and execution: resourcing, scheduling, risk management, and partner relationships
  • Identify, assess, and mitigate risks across teams that don't share a reporting line, removing blockers, bring clarity or people together, and escalating when appropriate
  • Establish and track clear delivery metrics and project health signals, surfacing progress, variances, and risks
  • Foster a culture of collaboration and continuous improvement across internal teams and external partners

Qualifications

  • 8+ years of production or project management experience in game development
  • Experience through several game cycles on a game team or a central team at a large game studio
  • Understanding of game development processes, with experience in project, risk, and partner-relationship management
  • Experience creating and delivering communications for senior leadership, including written briefs and live presentations
  • Experience leading cross-functional programs through working relationships rather than direct reporting authority
  • Enough technical fluency to engage with game development engineers, technical artists, and AI researchers—understanding their work and communicating in their language
  • Demonstrated change management skills, including creating operational guidelines and bringing stakeholders along through the change 

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。