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通用信息

地点:Stockholm, Stockholm County, Sweden 
角色 ID
214145
工作人员类型
Temporary - with Benefits (EU & Malaysia)
工作室/部门
EA Studios - DICE Stockholm
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

 

LET’S PUSH THINGS FORWARD

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of inclusion and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

 

About the role

The Development Director role is a senior delivery leader responsible for planning and driving the production of character assets across internal teams and external partners. This role helps our shared content team deliver with quality, speed and scale by turning aligned plans into clear targets, reliable execution and visible progress all the way through to delivery.

Working closely with Art Directors, Art Leads, Tech Art, Tech Animation, ExDev and partner teams, the Character DD creates the structure, clarity, and rhythm needed for predictable delivery.

 

What you will do

  • Own end-to-end delivery planning for the Characters portfolio, including feasibility, scope breakdown, estimates, schedules and handoff readiness.
  • Design and run team rituals to support team culture, communication and transparency.
  • Lead execution across the area by managing progress, dependencies, blockers, risks and escalation paths.
  • Drive workflow integrity, tracking accuracy, and Definition of Done compliance to improve predictability and delivery confidence.
  • Partner with creative, craft, technical and external teams to align quality expectations, capacity needs, and execution plans.
  • Strengthen the Characters operating model through process improvement, better planning practices, and scalable team rhythms.

 

What success looks like

  • Character work is delivered predictably, with clear visibility into status, risks and milestone readiness.
  • Plans reflect real effort, dependencies, capacity and trade-offs.
  • Teams and partners work with strong clarity, accountability and consistent delivery practices.
  • Quality expectations are supported through timely reviews, readiness checks and coordinated execution.
  • The Characters pipeline becomes more efficient, scalable and resilient over time.

 

What you bring

  • Significant experience leading delivery or production in game development, character art, or a comparable content pipeline.
  • Strong capability in planning, estimation, dependency management and risk mitigation.
  • Experience coordinating multidisciplinary teams and external partners to deliver high-quality content.
  • Clear, collaborative communication and sound judgment in fast-moving, high-accountability environments.
  • A commitment to inclusive teamwork and creating the conditions for people to do their best work.

 

We welcome candidates from different backgrounds, experiences and career paths. If this role excites you, we encourage you to apply even if you do not meet every qualification exactly.


This position is classified at the Development Director 2 level within EA’s internal job framework.

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。