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通用信息

地点:Redwood City, California, United States of America 
  • 地点: Redwood City
  • 州:
  • 国家/地区: United States of America

  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
209829
工作人员类型
Regular Employee
工作室/部门
Marketing
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

About the Team: 

At our core, Electronic Arts is a game maker connecting hundreds of millions of players globally to some of the world's greatest games. The EAX team is crucial to creating that connection through products that grow and engage our community of players. Some of our work includes: EA PLAY, our multi-platform subscription for PC, PS4, Xbox One and Steam; the EA desktop app, EA's direct-to-consumer PC games platform; and a host of other consumer experiences and strategies, all with the goal of engaging players across platforms and within our games.

The Player Connection team within EAX exists to partner with studio teams across EA to create welcoming, engaging, and meaningful social experiences for players. You will report to the VP of Product Development, where you will lead a cross-disciplinary team to design and build social systems to meaningfully connect players. Come join us! We're hiring a Director of Social/Game Design to join and lead EA's Player Connection team.

The Opportunity Ahead: 

As a Director leading the Player Connection team, your skills and expertise will be invaluable as we aim to more meaningfully connect a diverse range of players across the entire EA portfolio. You'll empower the team to re-imagine how players socialize, connect, collaborate, and play together. Working with studios and teams across EA, you will leverage your wealth of expertise and cross-functional acumen to lead strategy and implementation of the best social experiences across the EA portfolio. You have a depth of industry experience with an emphasis on social design and are energized by tackling nuanced player problems that don't fit neatly into a single category.

Responsibilities:

  • Lead a cross-disciplinary team including production, game design, and user research to research, design, and innovate cohesive social strategies and features

  • In partnership with the VP, proactively identify internal opportunities for studio partnerships, social features and requirements

  • Engage with studio leadership to build enterprise-wide visibility for the Social Design Consultation offering while ensuring executive agreement

  • Establish clear goals and metrics of success against which the team can execute and deliver

  • Recognize and surface important social design trends, both within and outside of the games industry to guide long-term strategy

  • Develop materials and collateral to communicate case studies, value proposition and work-in-progress to be consumed at the executive level

  • Work with partners to improve our social offerings through playtesting and feedback, promoting a data-informed and iterative process

  • Embrace and advocate for the social needs and expectations of diverse audiences and explore new ways of promoting positive social engagement

Qualifications:

  • 10+ years of experience in the video game industry

  • Prior team leadership experience, ideally managing cross-disciplinary teams

  • Experience developing social platforms, social game mechanics, or other relevant products that connect people to one another

  • Prior experience in a consultative role or similar, driving adoption of products and services across multiple studios and stakeholders

  • Knowledge of UX and/or UI design with an understanding of the user experience

  • Expertise in social experiences that bring users and user generated content (UGC) together in new and unexpected ways

  • Proficiency in multiple design tools (eg. Sketch, Figma, Miro, Adobe Suite, etc.)

  • A strong interest in multiplayer design for PC and console games



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。