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通用信息

地点:Birmingham, West Midlands, United Kingdom 
  • 地点: Birmingham
  • 州: West Midlands
  • 国家/地区: United Kingdom

  • 地点: Guildford
  • 州: Surrey
  • 国家/地区: United Kingdom

  • 地点: Manchester
  • 州: Cheshire
  • 国家/地区: United Kingdom


角色 ID
215778
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Economy Game Product Manager - EA SPORTS™ F1

Join us at Electronic Arts, where our mission is to inspire the world to play and connect millions through innovative entertainment. As an Economy Game Product Manager for EA SPORTS™ F1, you will guide the design and improvement of engaging player progression and sustainable in-game economies. You will partner with our accomplished Codemasters team to deliver authentic racing experiences and support the ongoing evolution of F1's live service. 


You will report to the Lead Game Product Manager and will partner with other Product Managers, Producers, Game Designers, Artists, and external team members to further the growth of F1's live service. With more opportunity than ever to innovate and create new, authentic experiences, we can bring joy, inclusivity, and immersion to a global community of fans. We invite you to join us and pioneer the future of F1 with EA SPORTS! 

Your Responsibilities

  • Translate the weekly/monthly/annual goals of the Live Product team into an executable plan for Content Producers by: prioritizing tasks that will accomplish the desired outcome, communicating through scope documents and workflow management systems, and continuously managing stakeholder expectations.

  • Translate design briefs for economy reward mechanisms into executable requests and manage these requests with the partner teams.

  • Create detailed execution criteria for content offerings and messages, based on your knowledge of the game and the player, while balancing this with the directional strategy from the Live leadership team.

  • You will collaborate with Commercial, Finance, and Marketing teams to support pricing, promotional strategies, and monetization plans.

  • Use analytics dashboards, game expertise and player data to run economy simulations and provide balanced value recommendations for the content each week in partnership with the Economy Designer.

  • Create a schedule of in-game events, occurring weekly, monthly, or quarterly, that will excite players and utilize relevant mechanics. Manage the scheduling and launch of engagement content in game, using learnings from previous events' results.

  • Use techniques such as messaging, player notifications, recommendations and behavioral analytics to guide players to content they can enjoy.

  • Hone your skills in calculating the effect of content on the in-game economy, reaching a deep understanding of the economic flows, acting as a subject matter expert for your peer Product Managers in this skill for your shared product pillar.

  • Understand economic risks and develop mitigation strategies that support a exciting player journey and ensure long-term sustainability of multiple economic systems.

  • Assess, construct, balance, and rebuild in-game value chains to facilitate an enjoyable experience for all players, across the product lifecycle.

Your Qualifications

  • Experience with games having a player first mentality.

  • You have economy experience or graduated with an economics degree.

  • Minimum of 3 years of Economy, Product Management or related game experience required (In Live Services or Game Economies).

  • The ability to critically evaluate design, art and economy to feed into content design.

  • Experience using data and insights to inform product development and experience with data-driven design.

  • Experience communicating product updates, milestones, and progress to internal and external partners, with experience communicating complex technical concepts to a variety of audiences, with experience presenting decks to multiple partners.

  • Experience managing multiple simultaneous projects and projects.

  • The ability to work in varied development methodologies.

  • Experienced in: Designing content, campaign events and game reward features.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。