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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
212265
工作人员类型
Temporary Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Experience Designer II - A-Team



Meet the A-Team: an innovative Character Animation Research Team based in Vancouver, British Columbia, with talented remote members spread across North America.

We are a cross-functional, applied R&D team, strategically positioned in EA to drive and disrupt the future of character animation technology. We are a self-motivated, collaborative team, empowered to constantly explore and leverage the latest innovations across the fields of animation, rigging, physics, and machine learning. Our technology has been used to create next-generation gameplay realism across EA titles including FC, Madden, NHL, UFC, Battlefield, and many others.  

Join us in shaping the future of how games are made!

We are looking for a talented UI/UX Designer to join the A-Team and help us build web based internal tools for digital content creation in the animation domain. Our ideal candidate is, like us, passionate about building amazing tools in a collaborative environment with a team of veteran developers. As our UX champion, you will be responsible for owning and defining the user experience of our industry leading workflows solving complex animation problems. This includes embedding deeply both with us and the animation community throughout EA to discover and develop novel workflows to empower animators to realize their creative vision leveraging our next-gen animation technologies.

You will produce wireframes, user flows, and prototypes communicating design intent.

You will:

  • Design UI/UX for digital content creation tools targeting internal teams of animators and engineers.

  • Distill user research, competitive analysis and stakeholder feedback into design goals.

  • Tackle and solve hard design problems around complex workflows.

  • Create design prototypes to demonstrate complex workflows and interactions.

  • Establish, document, and maintain a set of design standards and principles to be used in the design system, ensuring product visual quality and consistency.

  • Build relationships with our cross disciplinary team, and partner groups to set priorities towards meaningful design solutions to meet goals within technical constraints.

  • Lead our team towards empathizing with users, and advocating for usability and accessibility

  • Report directly to the A-Team Animation Director to take advantage of any opportunities you find


Ideally you will have:

  • 6+ years of experience in a UX role designing internal software tools and workflows.

  • Experience designing complex web applications. 

  • Experience building prototypes to validate flows, interactions and interfaces. 

  • Experience working in a highly technical environment. 

  • Able to work independently and collaborate with engineers, animators and project managers. 

  • Ability to present and communicate designs effectively to stakeholders. 

  • Proficient with Figma. 

  • Solid visual design skills.

  • Comfortable adopting AI in workflows. 


Bonus:


  • Familiarity with a game engine such as Frostbite, Unreal or Unity 

  • Experience with 3D animation software such as Maya or Motionbuilder. 

  • Experience with front end development technologies such as Javascript, CSS and Storybook would be a bonus.

  • A passion for sports and video games. 




Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。