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通用信息

地点:Stockholm, Stockholm County, Sweden 
角色 ID
210546
工作人员类型
Regular Employee
工作室/部门
EA Studios - DICE Stockholm
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

LET’S PUSH THINGS FORWARD

 

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

 

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

 

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

 

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

 

 

External Development VFX Artist

We’re looking for an External Development VFX Artist with a passion for Battlefield-style effects to guide our partner teams in building VFX for the next Battlefield.

As an External Development VFX Artist on our Co-development Map Team, you will play an important role in shaping the visual impact and quality of Battlefield’s environments, working closely with both internal and external partners. 
 
As priorities shift, you’ll also support Core Combat VFX across external development, covering weapons, vehicles, soldiers, and gadgets.

You’ll help establish shared visual goals, maintain a consistent visual language and quality across the field, focusing on detail, believability, and emotional impact, and ensure our VFX delivers stunning, immersive experiences for our players.

 

What You'll Do

  • Help drive the direction and implementation of high-quality Visual Effects for diverse environments and game play, optimized for multiplayer and single-player experiences.
  • Collaborate with global co-development teams, providing clear visual briefs, feedback, and support to align visual direction across teams.
  • Run art reviews and quality gates with external teams to maintain consistent quality and shared visual standards.
  • Work closely with the internal VFX team and Art Direction to ensure VFX support art targets, game-play, and performance needs.
  • Review maps and identify areas requiring focused VFX effort and collaboration with external teams.
  • Learn to master the Frostbite Engine and the Battlefield VFX pipeline to ensure effects meet both visual and technical targets.
  • Help develop future tools, smarter workflows and collaborate with the VFX team internally, at Frostbite and other EA studios.
  • Support a smooth on-boarding process for external teams by ensuring that documentation for workflows, pipeline, and features is up to date.
  • Share knowledge generously, contribute to a positive, inclusive, and feedback-driven culture, and help elevate the work of those around you.
     
     

Who You Are/Have

  • A clear, proactive communicator who enjoys collaborating with co-dev/external teams and understands the value of shared success
  • Passionate about teamwork, continuous learning, and elevating the work of those around you
  • 5+ years of experience as a VFX Artist in the video games or film industry, ideally with AAA Shooter titles.
  • Experience with game engines and real-time effects. Using particle systems, shaders, visual scripting.
  • Proficient in current-generation industry-standard tools and workflows, such as Maya, Photoshop, and Houdini.
  • Strong artistic eye and ability to interpret reference and concept art, with a deep understanding of realistic appearance and believable motion.
  • Solid understanding of the technical aspects of real-time rendering engines and experience working within performance constraints and the technical considerations of multiplayer games.
  • Bonus: Experience with the Battlefield’s franchise and visual identity.

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。