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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
213630
工作人员类型
Regular Employee
工作室/部门
CT - Infrastructure & Platform
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

The Infrastructure and Platform Services team (IPS) is the backbone of EA’s global gaming ecosystem, delivering the technology that powers EA’s live games and player experiences. IPS provides a deep portfolio of digital platform gaming services and production infrastructure to EA's game studios. From scalable cloud solutions to AI-driven gameplay services, IPS ensures that EA’s games are available anytime, anywhere for millions of players worldwide.


As a Software Engineer on our team, you will report to the Senior Director of Engineering. You will collaborate with studios to develop internal tools that shape gameplay, progression, and live services. You will maintain an AI-first mentality, finding opportunities to integrate AI and automation into our development lifecycle and product features. You will guide best practices and mentor engineers to provide solutions that support our player-first mission.


Responsibilities:

  • You will write testable and scalable code across the stack, integrating AI-driven logic into tools used by Live Teams.

  • You will implement AI capabilities, such as LLM integrations and vector databases, to remove developer bottlenecks and improve tool intelligence.

  • You will design components and microservices to ensure our stack supports evolving AI technologies.

  • You will partner with game designers and producers to deliver features in an agile, iterative model.

  • You will perform code reviews and mentor engineers on modern patterns, including the use of AI for tests and documentation.


Qualifications:

  • 6+ years of experience building web projects using modern development practices, including frontend UI and backend microservices

  • Hands-on experience building products with AI capabilities, such as prompt engineering, RAG, or agentic workflows

  • Experience building backend services using Node, Kotlin, Go, or similar technologies

  • Experience with TypeScript, including modern patterns such as React hooks, functional components, and advanced type systems

  • Experience deploying services on cloud-based infrastructures such as Kubernetes, AWS, GCP, or Azure


This is a hybrid remote/in-office role.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。