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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Toronto
  • 州:
  • 国家/地区: Canada


角色 ID
208856
工作人员类型
Regular Employee
工作室/部门
Maxis
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

Teams are building the next generation game and creative platform, Project Rene and reimagining The Sims that players know and love with even more new ways to play. We're excited you're interested to learn more about how you can join our team and dream big.

As a Web Software Engineer with Maxis, you will build web application powered dynamic in-game content and provide tools for administration and community management. 

You will work with an experienced team that has collectively built Maxis games for more than two decades. You will work with multiple artists, designers, producers, and both client and backend engineers, prototyping and shipping features that enable richer, more dynamic content for new Maxis titles and that help the next generation of content creation, administration, and community management tools for many EA games. You will report to a Development Director and the bulk of your work will be done in TypeScript using the Angular framework.

As a Web Application Software Engineer at Maxis, you will

  • Develop responsive and performant user interfaces built on the latest web tech that will be seen by, or support content for, millions of players

  • Work with artists and designers to build components and styles consistent with the game’s look and feel and that are suitable for console, desktop, and mobile devices

  • Build software that supports customer experience teams for multiple games, enabling administration and community management features, including moderation for a large volume of user-generated content

  • Define coding conventions, project structures, and build processes for web tech projects

  • Select technologies and tooling that are up to date with the latest developments in web tech and that support clean, performant code

  • Integrate with both internal and external backend services, iterating collaboratively with backend engineers

  • Author and review technical design documents and specifications detailing software requirements

  • Maintain a suite of automated tests that validate the correctness of both logic and presentation code

Qualifications

Please note that you do not need to hold all listed qualifications to be considered. 

We encourage you to apply if you hold most of the listed qualifications and are comfortable opening a dialogue with our team.

  • Demonstrated technical abilities with projects implemented in or experience with Kotlin, Java, React and TypeScript

  • Bachelor/Master’s degree in Computer Science or at least 5+ years of experience in a hands-on development role

  • You have experience monitoring web application UX and optimizing web application performance

  • Demonstrate past experiences of shipping one or more titles for some platform (PC, Mac, Console, or Mobile)

  • Experience building large systems and features from design to deployment, including live support

  • Authored and reviewed technical design documents and specifications detailing software requirements

  • Experience communicating updates and resolutions to technical and non-technical partners.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。