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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
210902
工作人员类型
Intern - Temporary Employee
工作室/部门
CT - IT
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Electronic Arts is looking for students to join our world-class internship experience. For more information about our Emerging Talent Program, visit https://www.ea.com/careers/interns-and-university-graduates

We are EA

And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why we employ the most creative, passionate people in the industry.

The Challenge Ahead

The Game Developer Experience (GDX) organization exists to improve the day-to-day experience of our game developers by creating tools and platforms that increase productivity, reduce friction, and streamline the Software Development Lifecycle (SDLC). As part of this mission, our team focuses on applying modern technologies — including Generative AI — to solve real problems faced by developers building EA’s games.

This internship is a technical role that offers hands-on experience designing and building developer-facing tools that enable efficiency at scale. You will help explore, prototype, and implement AI-enabled solutions that integrate deeply into existing development workflows and tools such as Perforce, GitLab, JIRA, and Slack. One example of the team’s work includes building an AI-assisted code review capability for Perforce, addressing a gap where no off-the-shelf solution currently exists.

You will work closely with game teams and central technology groups to understand developer pain points and translate them into practical, scalable solutions. These tools are built with a cloud-first mindset and leverage public cloud platforms such as AWS, Azure, and Google Cloud, along with modern automation and integration patterns.

Throughout the internship, you will gain exposure to the full lifecycle of developer tooling — from problem discovery and technical design to implementation and iteration — while collaborating with experienced engineers in an agile environment. Your work will directly contribute to improving how EA’s game developers build, review, test, and ship games.

Key Responsibilities

Solution ownership:

  • Contribute to the design and development of internal developer-facing tools that improve productivity and reduce friction across the SDLC

  • Work on features that integrate into existing developer workflows and tools such as Perforce, GitLab, JIRA, and Slack

  • Help prototype and implement AI-enabled capabilities (e.g., code review assistance, workflow automation, developer insights)

  • Contribute on all facets of a project, including gathering requirements from key technical leaders, creating a vision and strategy, presenting to leadership, developing the product roadmap, ensuring projects are on track and completed on time, managing communication with all stakeholders, and collaborating with the development team

  • Participate in all aspects of a solution end-to-end, including design, implementation, support, vendor relations and customer interaction

  • Manage relationships with vendors if applicable, including sourcing, evaluation, and escalation


Software Development and Engineering: 

  • Write clean, maintainable, and testable code as part of a modern engineering team

  • Participate in code reviews, both giving and receiving feedback, with an emphasis on learning best practices

  • Assist in designing modular services and APIs that can scale to support many development teams

  • Participates in support and administrative actions related to the installation and maintenance of production systems, while also engineering solutions that require minimal support

  • Leverages the cloud where appropriate, utilizing automation, cloud computing and configuration as code


Collaboration and Learning: 

  • Collaborate with engineers, product partners, and game teams to understand real developer pain points

  • Contribute ideas and feedback that help shape the evolution of internal tools

  • Learn and apply agile development practices in a fast-paced, iterative environment


Job qualifications and requirements

  • Solid programming fundamentals in at least one modern language (e.g., C#, Java, Python, or JavaScript)

  • Understanding of basic software engineering concepts such as version control, testing, and code quality

  • Familiarity with modern development workflows using tools like Git or Perforce

  • Interest in building tools that improve the developer experience

  • Experience with SQL/NoSQL databases

  • Experience with cloud platforms (e.g. Azure, or AWS) and containerization technologies


Preferred requirements


  • Experience using AI-powered tools for coding, learning, or automation (e.g., code assistants, chat-based tools)

  • Exposure to or curiosity about Generative AI, large language models, or AI-assisted development tools

  • Exposure to or familiarity with modern Generative AI concepts such as Retrieval-Augmented Generation (RAG), embeddings, vector databases, or prompt engineering



You must be available for a full-time paid internship in the summer of 2026.

We are only considering students who will be enrolled in an accredited degree program in the summer of 2026, slated to graduate no earlier than December 2026. Applicants must be legally authorized to work in Canada on a full time basis during the 16-week internship. Visa sponsorship is not available for this position.

Please ensure your graduation date is visible on your resume.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。