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通用信息

地点:Toronto, Ontario, Canada 
  • 地点: Edmonton
  • 州:
  • 国家/地区: Canada

  • 地点: Orlando
  • 州:
  • 国家/地区: United States of America

  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
211427
工作人员类型
Regular Employee
工作室/部门
EA Mobile - Pogo
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Pogo has been the leader in online casual games since 1998. Featuring a growing library of 60+ titles spanning popular genres like Solitaire, Mahjong, Match 3, and more, Pogo exists to be the best destination for online casual games. We strive to produce high-quality HTML5-powered games with sophisticated metagames and social mechanics, all while working seamlessly across desktop, tablet and mobile. Our fans and subscribers come to Pogo for fresh content, daily challenges, great events, new games, and a live service that delivers!

We are looking for an experienced Game Designer to join our New Games team in North America. 

As a member of our Games team, you will be responsible for ensuring quality in our new games by serving as a bridge between Pogo and our external development partners. By becoming an expert in Pogo, from our players’ motivations to our business goals to our internal team needs to the many nuances of the product itself, you will facilitate the creation of high quality games and work with the rest of the design team to integrate them into our ongoing live service. 

 What You Will Do 

  • Review and approve milestone submissions from external partner studios for games in development.

  • Plan and run playtests of games in development to validate hypotheses, gather feedback, and improve quality.

  • Become an expert in our longstanding (25+ years) product, Pogo, and its players.

  • Design clear and efficient tooling and documentation for internal stakeholders to produce ongoing work, such as Limited Time Events, for Live Service.

  • Balance and tune Pogo site-level systems such as Ranks or Challenges in new games.

  • Balance and tune game economies, taking both player experience and monetization goals into consideration.

  • Review design work of internal design team members and provide feedback.

  • Work with relevant disciplines (Art, Engineering, Product, Production, UX) to align on game vision.

  • Analyze market data and react to current trends in the industry to inform design decisions.

  • Analyze internal data to understand our players’ experience and inform design decisions.


What You Bring

  • 3+ years of design experience, with shipped games, preferably in casual/mobile.

  • Experience with systems and gameplay design, preferably in F2P or casual games.

  • Passion for making games, and an understanding of the casual market.

  • Excellent verbal and written skills.

  • Experience working with a distributed/remote development team

  • Knowledge of the game industry, trends, competition, platforms, and market.

What’s in it for you?  

A creative environment, engaging work, excellent benefits, and lots of great perks. Plus, the chance to shape the gaming habits and lifestyles of everyone you know – not just the gamers in your family, but all types of players. At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers.

If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed it.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。