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通用信息

地点:Guildford, Surrey, United Kingdom 
角色 ID
215313
工作人员类型
Regular Employee
工作室/部门
EA Studios - Criterion Games
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Associate Gameplay Designer


Battlefield Studios

Battlefield is one of gaming's most iconic first-person shooter franchises, delivering epic all-out warfare and unforgettable player experiences for more than two decades. United under the Battlefield Studios banner, Criterion, DICE, Motive and Ripple Effect are building the future of Battlefield—creating connected experiences that push the boundaries of multiplayer and single-player gameplay for millions of players worldwide.

Criterion Games

Criterion Games is one of the UK's most celebrated game development studios, with a legacy of creating genre-defining experiences across racing and first-person action. Today, as part of Battlefield Studios, we're helping shape the future of one of gaming's most iconic franchises.

Based in Guildford, our team combines creativity, technical excellence and collaboration to deliver exceptional player experiences. We empower developers to take ownership, solve complex challenges and make a meaningful impact on the games they create.



The Challenge Ahead

We're looking for an Associate Gameplay Designer to help build the future of Battlefield.

This is an exciting opportunity for an early-career designer to develop their skills while contributing to one of the world's most iconic FPS franchises. Working alongside experienced Gameplay Designers and a multidisciplinary team, playing a meaningful role in bringing our shared vision to life.

What You'll Do:

  • You will report directly into the Gameplay Design Director

  • Work predominantly within the Frostbite game engine, with expectation to build understanding and competency using multiple systems, tools and workflows to deliver gameplay experiences that achieve desired project goals

  • Support with the implementation and tweaking of gameplay systems to meet requirements

  • Work closely with multiple disciplines on a day-to-day basis, from Technical Designers and Software Engineers, to Level Designers, Narrative Designers, Character Artists and more


What We're Looking For:

  • Knowledgeable about FPS games / the Battlefield franchise

  • Passion for making meaningful player experiences through gameplay

  • Experience creating games as part of a team (professional, personal, or during university)

  • Demonstrable experience of implementing gameplay systems and game balancing in game engines (such as Unreal or Unity)

  • Foundational knowledge of game design theories and methodologies 

  • Professional experience beneficial, but not essential




Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。