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通用信息

地点:Los Angeles - Chatsworth, California, United States of America 
角色 ID
213504
工作人员类型
Regular Employee
工作室/部门
EA Studios - Respawn
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.


As a Lead Concept Artist, you will combine expert-level craft execution with team leadership, driving high-quality visual development while mentoring and growing other artists. You will partner closely with the Art Director and cross-discipline teams to translate creative vision into compelling, production-ready designs that define the Apex universe.

Responsibilities
  • Drive the visual development and execution of concept art across Apex Legends, ensuring alignment with artistic direction, gameplay, and narrative goals
  • Partner closely with the Art Director and production teams to translate vision into clear, actionable concepts that support downstream development
  • Create expert-level concept designs across characters, environments, weapons, and props, establishing a high quality bar for the team
  • Provide hands-on mentorship and training to concept artists, helping develop their skills in design, composition, and visual storytelling
  • Foster strong collaboration with game design, narrative, and production to deliver cohesive and innovative visual solutions
  • Contribute to and help evolve style guides, visual frameworks, and reference materials to ensure consistency across internal and external teams
  • Support presentation and communication of visual ideas, including art reviews, stakeholder presentations, and milestone deliverables
  • Act as a key contributor to team culture by promoting craft excellence, knowledge sharing, and continuous improvement
  • Drive external development partners to successfully execute on concepts, providing clear direction, feedback, and quality benchmarks to ensure assets meet Apex Legends’ visual standards
  • Stay informed about emerging tools and production methodologies, actively adopting innovative workflows to help streamline concept creation and improve production velocity


Requirements
  • Significant experience (typically 6+ years) as a concept artist in the game industry, with a portfolio demonstrating expert-level design, composition, and visual storytelling
  • Proven ability to operate at a senior level, including mentoring, training, and guiding other artists
  • Deep understanding of anatomy, design principles, color theory, composition, and perspective, with the ability to apply them at a high level
  • Strong ability to translate creative direction into production-ready visual solutions in collaboration with Art Directors and cross-functional teams
  • Proficiency with industry-standard tools (e.g., Photoshop, Painter, and 3D tools for paint-overs and ideation)
  • Strong communication skills, with the ability to clearly articulate ideas, give actionable feedback, and present work to stakeholders
  • Demonstrated ability to collaborate effectively across disciplines and contribute to a team-oriented environment
  • Passion for Apex Legends and a clear understanding of its visual identity and potential evolution


Bonus
  • Experience working on multiplayer shooters or live service games
  • Advanced familiarity with 3D workflows to support concept development
  • Experience contributing to training initiatives or formal mentorship programs
  • Experience working closely with Art Directors on camera, composition, and in-game presentation
  • Familiarity with outsourcing pipelines and external partner collaboration
  • Passion for pushing bold, innovative visual ideas while maintaining gameplay clarity and cohesion


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。