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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
213127
工作人员类型
Regular Employee
工作室/部门
CT - Data & Insights
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

We are hiring a Lead Data Scientist – Battlefield to join our Data & Insights (D&I) Data Science team, reporting to a Senior Manager of Data Science. The Data Science team partners with EA studios to build scalable AI/ML solutions that enhance player experience, game design, and live service performance.

You will bring expertise in the area of AI, ML, and engineering. You will also lead efforts related to life cycle management, progression, in-game economies, and player experience, specifically, within the Battlefield franchise.

Responsibilities

  • Work directly with Battlefield game team/partners (internal clients) to understand their offerings/domain and create data science products and solutions to solve for their use cases.

  • Apply problem-driven, AI/ML approaches to improve player experience, engagement, retention, and monetization systems.

  • Develop plans to generalize products across the franchise with our engineering partners.

  • Establish rigorous experimental design standards (A/B testing, causal inference, system experimentation) to produce actionable insights.

  • Collaborate with engineering partners to productionize models within live environments and gameplay systems.

  • Design and enhance data pipelines that process petabyte-scale telemetry data using technologies such as AWS, S3, Kubernetes, GCP, Python, Apache Kafka, and Hive.

  • Develop algorithms and statistical models for forecasting, player state prediction, churn analysis, progression balancing, and economic system tuning.

  • Communicate complex analytical concepts to technical and non-technical partners, influencing strategic decisions.

  • Mentor other data scientists and contribute to shared best practices across the D&I organization.

Required Qualifications

  • Graduate degree in Statistics, Mathematics, Computer Science or another quantitative field encouraged.

  • 6+ years of professional experience manipulating data sets, building statistical models and productizing models along with experience applying Data Science methodologies to real-world problems.

  • Expertise in the gaming space, understanding typical business models, game development practices and technology.

  • Experience building applied models, systems or projects in the following areas: retention, economics/systems experiments, ad segmentation, ML/AI engineering and deployment technology.

  • Experienced in analyzing extremely complex, multi-dimensional data sets with a variety of tools.

  • Familiarity with at least one scripting language: Python or R.

  • History of mentoring junior team members.

  • Knowledgeable about data warehouse and non-relational data techniques to work with engineering partners.

  • Experience using query languages and other analytic tools.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。