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通用信息

地点:Los Angeles - Del Rey, California, United States of America 
  • 地点: Vancouver
  • 州: British Columbia
  • 国家/地区: Canada

  • 地点: Redwood City
  • 州: California
  • 国家/地区: United States of America

  • 地点: Austin
  • 州: Texas
  • 国家/地区: United States of America


角色 ID
213551
工作人员类型
Regular Employee
工作室/部门
EA Mobile - PopCap
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

WE WANT YOUR BRAINS…

PopCap is looking for brainy, skillful people with a passion for making the world’s best games. What’s in it for you? A super-fun environment, rewarding work, and great perks.


We are seeking a Lead Development Director to join the Plants vs. Zombies franchise, contributing to the continued development of Plants vs. Zombies 3. In this role, you will work as an operational leader, partnering across disciplines to deliver high-quality features and releases for a globally loved mobile game.


Role Overview

The Lead Development Director plays a critical role in successfully moving the development team forward while ensuring a strong focus on efficiency, predictability, collaboration and communication. This is a key leadership role, directly managing the Development Director discipline as well as team-wide processes and solutions for how and when we deliver value to our players and the business. This role will report to the Head of Studio Operations.


Responsibilities

  • Lead and manage a team of Development Directors. The Lead DD sets the standard for operational excellence, motivates and drives the discipline, and sets clear expectations and goals for their team.

  • Own and drive all operational aspects of the project, including establishing and optimizing development frameworks and process, reporting, risk management, capacity planning, resource management, organizational design, budget, and gate reviews.

  • Partner directly with the Game Director and other discipline leaders to ensure health and excellence across all day to day operations and communications.

  • Proactively remove roadblocks, resolve conflicts, push decision making, and drive continuous improvement and efficiency in how the team collaborates and executes across all disciplines.

  • Be the point of contact for escalation issues, listen to all sides of a challenge and work with teams for quick and effective resolutions.

  • Own and optimize the relationships and coordination with partners, vendors, and central EA teams to ensure the project team is supported in their goals.

  • Identify risks and dependencies. Proactively execute mitigation and contingency plans to minimize impact.

  • Provide clear and concise reporting inside and outside of the organization to keep everyone informed of progress, risks, and mitigations.

  • Drive team and resource planning activities, anticipating skills, gaps and organizational needs.

  • Drive standard processes to be used across the project, while challenging the status quo.

  • Evaluate and lead change management initiatives where applicable.


Qualifications


Required

  • 7+ years of operations, development, or production leadership experience on an internal game development team.

  • Proven experience leading 100+ sized distributed organizations.

  • 4+ years of experience successfully managing multiple direct reports.

  • Experience leading a game’s development from early production through launch, and managing a successful global live service.

  • Expert knowledge of project management methodologies, processes, and tools (Jira, Flow/Shotgrid), and an understanding of how and when to use or adapt each.

  • Strong general communications, proactivity, and visible leadership capabilities.

  • Able to shift effectively between strategic and tactical work.

  • Strong emotional intelligence, resilience, adaptability, and effectiveness in ambiguous, complex, and challenging situations.


Preferred

  • Passion for mobile free-to-play games and a strong understanding of the market.

  • Experience working with development partners and vendors internationally.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。