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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
210125
工作人员类型
Regular Employee
工作室/部门
EA Studios - Quality Verification
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

The ATOM team is responsible for building the future of AI for testing games. As ATOM’s Lead Machine Learning Scientist, reporting to the Director of AI for Quality Verification Services (QVS), you will drive execution and technical strategy for the business unit’s AI roadmap. Your mission is to discover and evaluate AI methods that increase the velocity and quality of next generation interactive experiences. You will determine and fulfill high-impact research targets and help craft a vision that helps bring EA’s games to life.


Your Responsibilities Include:


Execute the AI/ML technology roadmap. Work closely with the Director of AI to define and execute the RnD roadmap for next-generation game-testing solutions. Your applied research will involve areas such as agentic workflows, RL/IL agents, code quality evaluation, bug-prediction models, multi-modal foundation models and generative content evaluation. Your goal is to assess any relevant AI technology for product readiness, and your work will touch every game in the EA umbrella. 


Development Strategy. Play a key role in deciding which parts of the roadmap should be developed internally, which should be developed with the help of external partners and which should be licensed. You will have several senior technical staff to support you, and you will play a direct role in building the team further. You will also manage a significant compute budget to support your goals.


Inform the development of robust AI platforms. ATOM’s solutions will ultimately need to scale up to meet the needs of games across all of our studios. You will partner with other groups to inform them of what is required to scale these solutions as well as define governance for data pipelines, simulation environments, and telemetry-collection systems that fuel rapid experimentation and development.

Communicate outcomes. Work with the Development Director to communicate progress across the organization through reports, technical papers, demos, and prototypes that showcase improvements and help establish ATOM as an organizational leader in AI adoption.


Stay current. Regularly spend time in the literature and attend conferences to keep on top of advances in RL/IL, Computer Vision, and Natural Language Processing.


Build & mentor a high-impact team. Recruit, develop, and inspire top engineering talent and foster a collaborative, inclusive, and innovative culture that solves problems and provides value.

Collaborate across the studio ecosystem. Coordinate with QA leadership, other research groups, enterprise teams and core game-development teams to integrate AI testing tools and ensure solutions tightly match use cases.


Your Qualifications:


  • PhD in Computer Science, mathematics or related field

  • At least 8 years of experience working in basic and applied AI research

  • Strong programming skills and understanding of software engineering practices

  • Experience working with both research and engineering contexts

  • Experience putting ML models into production

  • Strong communication, interpersonal and writing skills

  • Experience leading a team of scientists or engineers



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。