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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada

  • 地点: Edmonton
  • 州:
  • 国家/地区: Canada


角色 ID
210026
工作人员类型
Temporary Employee
工作室/部门
EA Studios - Full Circle
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. 

As our Senior Mobile Game Designer, you will drive the development of our cross-play mobile experience. You will define what a best-in-class mobile free-to-play experience looks like and lead the team to bring it to life, balancing the complexities of a multi-platform title. Your expertise in mobile game design and live operations will drive player engagement and retention across devices.


Responsibilities

  • Work with a mobile strike team to ensure key core-loop  feature parity between mobile and other platforms and a cohesive cross-platform player experience

  • Design solutions and propose alternatives for features that are not possible or supported on mobile

  • Oversee the ongoing integration of new features and mechanics, ensuring quality and consistency across platforms by representing the needs of the mobile player to the wider team

  • Work alongside mobile input / gameplay designers to ensure moment-to-moment experiences align with metagame expectations

  • Design and refine mobile-specific FTUE (First Time User Experience) and onboarding flows

  • Partner with the Design Director and Lead Designers to advocate for the mobile player experience within the overall metagame and progression systems

  • Partner closely with UX and UI designers to ensure cohesion and consistency in the mobile experience

  • Establish and maintain structured content guidelines for mobile, including evaluating the need for bespoke content and managing the impact of difficulty discrepancies between platforms

  • Design and implement strategies for integrating seasonal content on mobile, ensuring consistency and fairness in cross-progression and cross-platform play

Qualifications

  • 5+ years game design experience, or show equivalent knowledge

  • At least 3 years of experience in mobile designing and implementing features

  • Strong understanding of mobile onboarding and retention and how to design an experience that fits into a player’s daily routine

  • Experience with what makes mobile free to play games successful through current free-to-play mechanics, fundamentals, and trends

  • Nice to Have: Strong interest in skate and social sandbox games with an understanding of how they work




Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。