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通用信息

地点:Los Angeles - Chatsworth, California, United States of America 
  • 地点: Vancouver - Great Northern Way
  • 州: British Columbia
  • 国家/地区: Canada

  • 地点: Kirkland
  • 州: Washington
  • 国家/地区: United States of America

  • 地点: Edmonton
  • 州: Alberta
  • 国家/地区: Canada

  • 地点: Austin
  • 州: Texas
  • 国家/地区: United States of America

  • 地点: Orlando
  • 州: Florida
  • 国家/地区: United States of America

  • 地点: Redwood City
  • 州: California
  • 国家/地区: United States of America


角色 ID
212505
工作人员类型
Temporary Employee
工作室/部门
EA Studios - Respawn
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex LegendsTitanfallTitanfall 2Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry. You can learn more about our studio and values at respawn.com/studio

This is a 12-month Temporary Full Time opportunity working Hybrid in Los Angeles (CA), Redwood City (CA), Kirkland (WA), Austin (TX), Orlando (FL), Vancouver (BC) or Edmonton (AB)

Reporting to the Lead Dialogue Designer, we're looking for a Narrative Designer who will embrace our philosophy and work with design leadership, writers, designers, and other departments to help us create an incredible experience for our players. 

Responsibilities: 

  • You will assist with narrative implementation of wide-reaching game systems involving all departments.
  • You will be familiar with all implementation aspects of narrative and writing.
  • You will resolve complicated logic issues and come up with sustainable solutions.
  • You will help create and maintain design documentation.
  • You will help identify needs for satisfying and engaging narrative gameplay mechanics.


Qualifications: 

  • Have a general understanding of interactive narrative mechanics.
  • Basic narrative design experience with game design, level design, and writing.
  • Experience working on a video game or interactive media project.
  • Experience with text-based scripting, visual scripting, and programming languages.
  • Knowledge of modern game engine tools and pipelines such as Unreal Engine 5.
  • Knowledge of object-oriented programming principles such as polymorphism and inheritance to create strong system architecture.
  • A player-first perspective to developing a refined gameplay experience.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。