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通用信息

地点:Victoria, British Columbia, Canada 
  • 地点: Orlando
  • 州:
  • 国家/地区: United States of America

  • 地点: Victoria
  • 州:
  • 国家/地区: Canada

  • 地点: Madrid
  • 州:
  • 国家/地区: Spain


角色 ID
207935
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.

 

The Online Software Engineer will help build networked game experiences for a new EA Sports title. We are looking for engineers who enjoy prototyping, planning, implementing, and maintaining amazing new features and technology for a fast paced, action oriented multiplayer open world sports game.

 

Reporting to a Software Engineering Manager you will work with your Technical Lead to estimate, build and improve projects. You will be focused on delivering excellent game experiences through efficient and effective code, from the customer-facing experience through to the backend services that power those experiences.

 

*This role will require a Hybrid/Onsite presence in Orlando, FL, Madrid, Spain, or Victoria, BC Canada*

 

Your Responsibilities

  • Collaborate with diverse partner teams to build and maintain online infrastructure and services that bring our games to life.
  • Leverage EA’s Digital Platform technologies to deliver engaging, reliable, and scalable multiplayer and online features.
  • Create and maintain client code that supports innovative features and improves multiplayer experiences for players around the world.
  • Optimize client and server systems to improve latency, reliability, scalability, performance, and memory usage.
  • Contribute to the design and iteration of live system architecture and workflows to improve developer and player experiences.
  • Work across the full stack — from user interfaces in the game client to the backend services and databases that power them.
  • Writing clean, maintainable, extensible code while helping others to do the same through mentorship and constructive feedback.

Your Qualifications

  • Professional experience in software development, with proficiency in C#.
  • Familiarity with multi-threaded or concurrent architectures and debugging techniques.
  • Experience with or willingness to learn database technologies (e.g., MySQL, SQL, Redis).
  • Bachelor’s degree in Computer Science or related field, or equivalent professional experience and learning.
  • Strong problem-solving skills and a collaborative mindset — you enjoy working with others to solve challenges.
  • A desire to improve your skill set and help your teammates grow theirs; we succeed together.

 

Bonus Skills (Not required — we value learning and growth!)

  • Experience with networked applications or features (client/server and/or peer-to-peer).
  • Familiarity with C++ or an eagerness to learn it.
  • Experience working with Microsoft, Sony, or Nintendo game consoles.
  • Knowledge of network optimization techniques and service reliability improvements.
  • Experience analyzing logs and using tools such as Splunk.
  • Familiarity with Linux environments.
  • Proficiency with Visual Studio and its debugging tools. 


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。