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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
212176
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

The EA SPORTS UFC franchise brings the spectacle and intensity of MMA to tens of millions of players worldwide. As our team pushes to build the world’s best fighting game, online play is a cornerstone of how fans compete, connect, and celebrate real-world UFC moments.

As an Online Software Engineer, you will help build the systems that power our connected experience: matchmaking, social features, live events, progression, and cross-platform play serving hundreds of thousands of concurrent players. Your work will shape how players interact, form communities, and enjoy UFC together.

You will be working on a hybrid model, 3 days a week out of our EAV Studio in Burnaby, British Columbia.

Your Impact

Build the Connected UFC Experience

  • Develop online features that enable players to compete, connect, and stay engaged across platforms.

  • Work across client, backend, and data systems to deliver premium live-service features aligned with real UFC moments.

Engineering Excellence for Scale

  • Design systems that are scalable, efficient, and resilient, supporting global live-service demands.

  • Ensure stability and performance during peak player activity while improving workflows for smooth live updates.

Collaborate Across Domains

  • Partner with designers, engineers, production, and content creators to build authentic and engaging online experiences.

  • Integrate platform and shared technology services in collaboration with internal and external partners.

Innovate & Evolve

  • Iterate on features using live insights to keep the experience fresh and rewarding.

  • Explore opportunities to use AI tools to improve development efficiency, automation, and testing workflows.

Your Qualifications

  • 4+ years of experience as a software engineer developing online games or scalable online applications.

  • Strong proficiency in C++ and comfort working in large scale, real-time codebases.

  • Experience working with database technologies (e.g., SQL, NoSQL).

  • Practical understanding of networked systems: client/server models, service integration, latency considerations, and multithreaded environments.

  • Ability to collaborate across diverse teams and break down complex problems into clean, maintainable solutions.

Preferred (Nice to Have)

  • Experience with online feature development on console platforms.

  • Experience or interest in using AI tools to accelerate development, testing, or operations workflows.

  • Familiarity with live-service games or highly concurrent online systems.

Why Join Us

As part of the UFC online engineering team, you will:

  • Shape connected gameplay experiences enjoyed by millions of players

  • Build systems that support massive concurrency and cross-platform play

  • Work on diverse challenges, from player matchmaking and social features to backend services and live events

  • Collaborate with talented developers across the studio and across EA

  • Grow your skills in an environment that values innovation, quality, and player impact

If you’re ready to help build the online backbone of a globally loved franchise, we’d love to hear from you.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。