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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点:
  • 州:
  • 国家/地区:


角色 ID
208037
工作人员类型
Regular Employee
工作室/部门
CTO - Frostbite
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.

Reporting to the Manager of Experience Design, we are in search of a Product Designer located in Vancouver, Canada to support the Frostbite Audio team in North America. You will join the Frostbite UX team where we embrace the end-to-end nature of UX design to help create better experiences for game developers at EA.

This role is hiring a hybrid work model in Vancouver, BC. 

You will:

  • Collaborate with product managers to clarify and refine requirements and ensure they are aligned with the product vision and goals.

  • Collaborate with researchers using both generative methods, such as interviews and surveys, and evaluative methods like usability studies.

  • Convert research into workflows and designs using UX tools like Figma.

  • Test and refine designs for efficient, accessible game-creation experiences for content creators on game teams.

  • Collaborate with global teams, including UX members and engineers.

You bring:

  • A portfolio that contains case studies highlighting your design skills, technical expertise, and the ability to think holistically through systems and experiences.

  • 3+ years of experience designing for complex applications such as creative tools, game engines or productivity software.

  • Experience tailoring and presenting complex concepts to different audiences.

  • Experience working in complex organisations and a history of collaboratively promoting UX principles and best practices with partners and colleagues.

Bonus:

  • Experience working on or with audio tools.

  • Comfortable engaging and building relationships with multiple teams and individuals globally.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。