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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
202466
工作人员类型
Regular Employee
工作室/部门
EA Studios - Quality Verification
弹性工作安排
Hybrid

描述和要求

我们是一支全球化团队,由创作者、剧作家、技术专家、体验创作者和创新者等角色组成。我们相信,精彩的游戏与体验始于与玩家和社区同样多样化的团队。在 Electronic Arts,你的想象力是对你的唯一限制。

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together accomplished people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

Join us in driving the next revolution in games.

EA Vancouver is looking for Quality Designers to join the EA Sports FC Quality Verification team. This is an opportunity to develop new quality practices that aim to improve quality for the EA Sports FC product.

Expectations:

  • You will have the end-to-end ownership of quality strategy for a single feature, or group of features.
  • You will build working relationships with senior members of the development, production and design teams to develop a higher quality player experience through tasks such as feature planning, analyzing internal and external data/player data, and feature/design reviews.
  • You will collaborate with other Quality Designer peers to share best practices and continue to evolve our quality practices.
  • Using an experimental mindset, you will proactively propose and provide solutions to quality problems.
  • You will use change control processes to measure the impact of evolving quality strategies.
  • You will research, analyze and compile data points spanning multiple sources into cohesive and consumable summaries that demonstrate impact to overall quality.
  • You can take an overall strategy and propose tactical solutions to achieve that strategy.
  • You are a mentor for peers, assisting with and growing their knowledge.
  • You will always promote a "Player First" approach and be an advocate for the player in everything we do to help us achieve a high-quality experience for our players.

Requirements:

  • 4+ years of applicable work experience.
  • In-depth knowledge of software/game development, including both agile and waterfall methodologies.
  • Work with medium-to-large-scale teams. Work with distributed peers.
  • Experience with bug prevention and containment strategies.
  • Defect and Task tracking tool experience (JIRA, DevTrack, TestRail, or Hansoft).
  • Perforce or other collaboration tool experience a plus.
  • Experience working within a continuous delivery or continuous deployment model.

Learn more about QD from some of our team members at Electronic Arts: Ravi Minhas   |   Jessica Myk   |   Rob Weber   |   Barbara Homewood