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通用信息

地点:Melbourne, Victoria, Australia 
  • 地点: Melbourne
  • 州:
  • 国家/地区: Australia


角色 ID
211726
工作人员类型
Regular Employee
工作室/部门
CT - Frostbite
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Quality Designer II

Frostbite is EA's proprietary game engine that comes equipped with tonnes of technologies designed to build incredible games. Our in-house engine offers the capacity to evolve for each game while working hand-in-hand to prioritise what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline

We are looking for an experienced Quality Designer II to join the Frostbite team.

This is a hybrid role based in Melbourne, Australia, and you will report to the Quality Verification Development Manager.

As a Quality Designer II, you will help to define and lead one or more aspects of the Quality Verification strategy for Frostbite. This is an opportunity to use your quality assurance expertise to deliver and maintain high-quality experiences and tools for our partners and creators across EA.

Responsibilities:

  • Collaborate with partners to define quality goals, recommend improvements, and create reliable, accessible technology solutions.
  • Provide guidance and mentorship to Quality Verification team members, promoting best practices within the Frostbite environment.
  • Maintain clear and comprehensive documentation of quality standards, processes, and best practices.
  • Facilitate knowledge sharing within the team and across departments.
  • Identify and escalate risks related to quality, ensuring rapid response to new issues and minimising impact on the user experience.
  • Help test new features and bug fixes across platforms
  • Integrate data analysis into the Quality Verification strategy to guide informed decision-making.
  • Identify and advocate for automation and tooling opportunities to enhance testing processes within the Frostbite environment.

Requirements:

  • 5+ years of game industry or Quality Assurance experience.
  • Hands-on experience testing or working with modern game engines (such as Unity, Unreal, Frostbite, or similar).
  • Experience working with distributed teams.
  • Advanced familiarity with source control and development tools (e.g., Perforce, Visual Studio).
  • A track record improving QA processes and coaching junior team members.
  • Exposure to scripting or programming is advantageous, but not required

What's in it for you?

We want EA to be the ultimate destination to make great content and experiences. Everything we're doing here is about creating a culture, environment, and company where you can do the best work of your career – so there's that. There's also:

  • An employee assistance program, including coaching and therapy sessions to support your wellbeing
  • An inclusive parental leave policy that supports all parents and carers
  • 17.5% annual leave loading – yes, we'll pay you extra to take a break!
  • Bonus end of year leave days – time off between Christmas and New Years, no annual leave necessary
  • Volunteer leave and charitable donation matching
  • A flexible work reimbursement program - $$ to go towards your working from home and/or commuting expenses

We also offer access to our employee stock purchase program.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。