跳到内容

通用信息

地点:Los Angeles - Chatsworth, California, United States of America 
角色 ID
210808
工作人员类型
Regular Employee
工作室/部门
EA Studios - Quality Verification
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Respawn Entertainment is an Oscar winning AAA video game development studio that aspires to create new hit games that leave a lasting impact on gamers worldwide. Our work includes the critically acclaimed multi-platform games Apex Legends and Titanfall franchise.  

 

We developed the Star Wars™ action-adventure game Jedi: Fallen Order, virtual reality game Medal of Honor: Above and Beyond and are continuing development for our live free-to-play game, Apex Legends.

 

We are looking for someone who is passionate about making high quality great games in a collaborative environment with a team of experienced professionals. This includes collaboration with the QA Development Managers to deliver against schedules and ensure the creation, implementation and execution of test coverage and project metrics.

We’re picturing someone who is experienced in game development, passionate and eager about quality, and uses data to protect the player experience.  They will work embedded within team, drive continuous improvement of the QA practice across EA, have a strong Quality mindset from a consumer perspective, and be a strong advocate and influencer in game design and implementation decisions. 

If this sounds like you, we look forward to seeing your resume!

 

Quality Designers are the owners for a product or major service/feature. Focused on ensuring project deliverables are being completed on time through active participation in test duties and processes while maintaining EA’s high standard of end-to-end quality.  They will leverage data for planning and drive the building of dashboards to inform project metrics.  Additionally, they will focus on continually improving the operational efficiency and effectiveness of the QA effort by assessing current quality assurance practices and incorporating new QA strategies and impacting departmental initiatives.

 

Understanding metrics and KPIs to inform and drive project health while actively engaging in daily test routines and responsibilities. Monitoring performance and delivering measurable feedback as part of daily test routines. Establishing effective working relationships within the QA department, the QA project team, internal development and engineering teams and the outside business partners are critical to success in this role.

 

Responsibilities

Core responsibilities expected, but not limited to are as follows:


 

  • Proactive self-starter and motivator with the ability to jump in where necessary
  • Be a mentor for QA teams, help solve complex problems, and grow their skills
  • Can prioritize and coordinate multiple work streams in task execution and task management.
  • Comfortable interfacing with a number of internal and external team and multidisciplinary and domain experts
  • Develop working relationships with senior members of the development, production and design teams by guiding a higher quality player experience through tasks such as feature planning, analyzing internal data/player data, and feature/design reviews.
  • Propose and bring solutions to problems from senior leadership.
  • End-to-end ownership of quality strategy.
  • Understand past and similar iterations of services, perform analysis, use data, report on findings, and provide meaningful insights.
  • Support Production group with defining the qualitative strategy for the title(s). The Quality Designer works directly with senior Production members to ensure that indicators are in-place to validate quality assumptions, and to track progress over time.
  • Collaborate and promote best practices across multiple teams and across multiple studios.
  • Help identify technical solutions and automation opportunities.
  • Report progress and status through regular email or face-to-face communication with appropriate managers and other partners.

Qualifications:

  • 5 years experience as a game analyst/feature owner
  • Open-minded, progressive thinking while remaining flexible, energetic and driven to overcome challenges with practical solutions.
  • Shipped multiple AAA titles from concept to final/live service
  • Experience working in an upstream/embedded QA model
  • Experience coordinating tasks with partners from off-site studios
  • Compile data points spanning multiple sources into a cohesive, consumable, and applicable summary to senior partners.
  • Experience with agile/scrum software development
  • Experience partnering with design team from concept to final/live service as an advocate of game quality
  • Proficient in development planning toolsets (Jira, Hansoft) and code/asset integration software (Perforce).
  • Experience with automation frameworks a plus
  • Can plan and communicate technical/automation requirements and potential value to partners (has demonstrated in past)
  • Proficient with the auditing of defects.
  • Guide QA evolution by proposing workflow improvements learned through QA communities.
  • Systems/Integrations


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。