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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Montreal
  • 州: Quebec
  • 国家/地区: Canada


角色 ID
213065
工作人员类型
Temporary Employee
工作室/部门
CT - Creative Innovation
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Central Technology is a dynamic community of experts, innovators, and change-makers united by a single, shared vision: To revolutionize interactive entertainment and inspire creativity through transformative technology. Our industry-leading services and solutions are developed collaboratively with teams across EA to enhance creativity and improve outcomes for our partners and players.

Central Technology is a force multiplier, working at the intersection of creativity, technology, and play to power our enterprise. Our teams develop EA's proprietary game engine, drive cutting-edge research, manage innovative infrastructures, create safety and security, and transform data into inspiration. Together, we keep EA moving so it can do what it does best — build unforgettable experiences for people who love games

 

The Creative Innovation team is the driving force behind EA's cutting-edge research, 3rd-party partnerships, and content creation technologies. From AI-powered tools for character animation to groundbreaking world-building systems, this team researches, innovates, and integrates transformative technologies into creative workflows. By joining Creative Innovation, you'll work at the intersection of creativity, technology, and design solutions that redefine immersive gaming experiences. If you're looking for a team that combines the agility of a startup with the impact of a global AAA, then we're looking for you.

 

Job Description

We’re looking for an experienced Senior 2D artist to evaluate, shape, and showcase AI-enabled creative tools and workflows for game concept art, textures, materials, and visual ideation.

You will use internal and external AI tools to create high-quality exploratory content that shows emerging capabilities beyond current production constraints. You will focus on experimentation, practical application, and promoting adoption across EA. You’re excited about the opportunity to be innovative and leverage your art skills with new tools and workflows.

 

This is a 12-month temporary full-time role and will be hybrid onsite/remote at our Vancouver or Montreal studio. 

 

Responsibilities:

  • Work with AI-assisted workflows for concept art, textures, and materials
  • Evaluate output quality, controllability, and production viability
  • Deliver structured feedback to product and engineering teams with specific improvement recommendations
  • Produce high-quality examples, including iterations and before/after comparisons
  • Define quality benchmarks for AI-assisted content
  • Create guides, walkthroughs, and sample projects for internal use
  • Present workflows and findings through demos or documentation

 

Qualifications:

Required

  • 6+ years of experience as a 2D artist in games, film, or related industries
  • Expertise in concept art, texture creation, or material design
  • Portfolio demonstrating high-quality visual work and iteration process
  • Experience using game-ready workflows (e.g., PBR textures, production pipelines)
  • Hands-on experience evaluating or integrating new tools into art workflows

Nice to Have

  • Experience with AI-assisted or procedural art tools
  • Experience creating internal documentation or training materials

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。