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通用信息

地点:Manchester, Cheshire, United Kingdom 
角色 ID
213602
工作人员类型
Regular Employee
工作室/部门
EA Mobile - Playdemic
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Playdemic is a BAFTA Award-winning developer and publisher of mobile games, focused on creating fun and engaging, free-to-play game services for iOS and Android, including the global smash hit, Golf Clash.


Golf Clash has been entertaining millions of players for over 9 years, and our goal is to continue providing exciting new features and content to our fans for many more years to come. If you want to create games for millions of players to enjoy on the go, then this is the job you've been looking for! We are committed to continually improving our working practices and collective knowledge through training and supporting one another.


We are seeking a Senior Development Director to lead delivery across all Playdemic projects. This role is accountable for the end-to-end execution of our live service, ensuring we deliver high-quality, predictable, and commercially successful outcomes.


This is a critical leadership role within the studio, partnering closely with Senior Leadership, Product, Creative, and Technical directors to deliver projects with predictability and in a manner that engages and delights the millions of Playdemic’s loyal customers.

Responsibilities:

Delivery & Operational Excellence

  • Own end-to-end delivery of all features, live ops content, and new product initiatives.

  • Establish and evolve a predictable, scalable operating model for live service development.

  • Drive roadmap execution, ensuring alignment to product strategy, commercial goals, and player value.

  • Define and enforce clear production standards, processes, and workflows across all disciplines.

  • Ensure consistent delivery against quality, timeline, and budget commitments.

Planning, Forecasting & Capacity

  • Lead long-range planning, capacity modelling, and resource allocation across the game team.

  • Translate product strategy into achievable plans, balancing ambition with execution realities.

  • Partner with discipline leaders to ensure skill coverage, team structure, and scalability.

  • Identify risks, dependencies, and bottlenecks early, driving proactive mitigation strategies.

  • Continuously optimise team efficiency through data-driven planning and KPI frameworks.

Cross-Functional Leadership & Alignment

  • Drive alignment across Product, Design, Engineering, Art, QA, and Analytics.

  • Act as a central point of integration, ensuring teams are working toward shared outcomes.

  • Communicate clearly with studio leadership and EA partners on progress, risks, and opportunities.

  • Lead cross-team collaboration to solve complex problems and unlock delivery at scale.

  • Foster a culture of ownership, accountability, and transparency.

External Development & Partnerships

  • Drive continuous improvement in how we leverage global and distributed development.

  • Oversee external development and partner integration, ensuring seamless collaboration.

  • Define and manage partner scopes, SLAs, and delivery expectations.

  • Own outsourcing budgets and vendor performance, ensuring value and quality.

  • Build strong relationships with external teams, creating a “one team” operating model.

Financial Literacy

  • Partner with Finance and Operations to manage forecasting, budget tracking, and cost optimisation.

  • Ensure delivery plans align with financial targets and commercial objectives.

  • Drive operational efficiency, identifying opportunities to maximise ROI.

Process, Tools & Continuous Improvement

  • Define and evolve best-in-class production processes for a live service environment.

  • Champion continuous improvement, identifying inefficiencies and scaling what works.

  • Ensure teams understand both the “what” and the “why” behind processes.

  • Leverage tools (e.g. Jira, dashboards, analytics) to create a single source of truth.

  • Lead major transformation initiatives, including AI/ML-enabled workflows where applicable.

Team Leadership & Culture

  • Lead, coach, and develop a high-performing production organisation.

  • Build a culture of ownership, empowerment, and accountability.

  • Support career growth, succession planning, and leadership development within the team.

  • Create an environment where teams feel motivated, supported, and challenged.

  • Model inclusive leadership and foster strong collaboration across disciplines and cultures

Strategic Leadership & Studio Impact

  • Partner with studio leadership to shape long-term strategy, operating models, and growth plans.

  • Contribute to studio-wide planning, including org design, capability building, and investment decisions.

  • Use data, insights, and experience to drive strategic improvements in efficiency, quality, and scale.

  • Act as a thought partner to the Head of Operations and GM, with increasing scope over time. 

Requirements:

Experience

  • 10+ years in production, program management, or operations within game development or similar environments.

  • Proven track record leading large, cross-functional teams delivering complex products.

  • Strong experience in live service development and continuous content delivery.

  • Demonstrated success in operational planning, capacity forecasting, and execution at scale.

  • Experience working with external partners or distributed development teams.

Skills & Capabilities

  • Exceptional leadership, communication, and stakeholder management skills.

  • Strong strategic thinking, with the ability to connect vision to execution.

  • Deep understanding of development workflows, pipelines, and team dynamics.

  • Highly analytical, with experience using data and KPIs to inform decisions.

  • Strong problem-solving and risk management capabilities.

  • Financial acumen, including budget management and forecasting.

Leadership Expectations

  • Builds alignment across diverse teams and drives outcomes.

  • Creates clarity in ambiguity and leads teams through complex challenges.

  • Fosters a culture of continuous improvement and learning.

  • Develops talent and creates future leaders within the organisation.

  • Operates with a studio-first mindset, thinking beyond immediate team boundaries.

Nice to Have

  • Experience in mobile free-to-play games.

  • Background in product management or analytics-driven development.

  • Experience contributing to studio or franchise-level strategy.

  • Familiarity with AI/ML applications in content or production pipelines.





Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。