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通用信息

地点:Los Angeles - Chatsworth, California, United States of America 
  • 地点: Vancouver - Great Northern Way
  • 州: British Columbia
  • 国家/地区: Canada

  • 地点: Madison
  • 州: Wisconsin
  • 国家/地区: United States of America


角色 ID
213731
工作人员类型
Regular Employee
工作室/部门
EA Studios - Respawn
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Job Title: Senior Game Designer – Weapons/Combat (Apex Legends)

Location: Los Angeles CA, Vancouver BC, Madison WI

Work Model: Hybrid

 

Respawn Entertainment

Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars™ Jedi titles. Join us to help shape the future of one of the world’s leading live service franchises.

Apex Legends is looking for a Senior Game Designer who will help us create exciting and innovative new weapons and combat systems, and ensure our combat sandbox is a strong competitive experience. You will work on new weapons and combat systems from early prototype through release. With our existing combat sandbox, you will focus on tuning and evolving the sandbox in response to player feedback and ensuring the competitive health of Apex. You have experience on a live service game in weapon and combat design, and have strong enough technical and scripting abilities to work independently.

Responsibilities

  • Work with other disciplines to create the concept for a weapon.
  • Create a playtestable prototypes by kitbashing existing assets
  • See weapons and combat systems through production, including tuning, polishing, and writing robust, shippable script
  • Hold and communicate the vision for weapons and combat systems to your collaborators in other departments
  • Ensure a high quality release by bug fixing, balancing, and creating combat systems.
  • Work with other designers on to improve multiple parts of Apex
  • Playtest frequently and provide high quality feedback.

 

Qualifications

  • 5+ years professional experience as a game designer on a competitive multiplayer game.
  • Experience in rapid prototyping and iterative design.
  • Experience in balancing competitive game metas.
  • Understanding of game feel and polish.
  • Solid technical understanding of scripting and 3D action game fundamentals.
  • Strong track record in design and balance.
  • Played and formed a lot of opinions about many live games.
  • Strong opinions on how we could do better and a drive to accomplish them.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。