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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
212184
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

The EA SPORTS UFC franchise delivers the spectacle, strategy, and intensity of MMA to tens of millions of players around the world. Our Vancouver-based team is pushing the boundaries of interactive combat—crafting fluid, expressive, responsive gameplay that feels both fun and deeply authentic.

As a Senior Gameplay Engineer, you will play a critical role in shaping the future of the world’s premier fighting game experience. This is a rare opportunity to blend technical excellence, creative problem solving, and collaborative design to bring true-to-life MMA combat to players everywhere.

If you’re excited about building innovative gameplay systems, iterating with world-class designers, and crafting unforgettable player experiences, this is the role for you.

You will be working on a hybrid model, 3 days a week out of our EAV Studio in Burnaby, British Columbia.

Your Impact


Gameplay engineers on EA SPORTS UFC are empowered creators. As a senior member of the team, you’ll play a direct role in shaping how millions of players experience MMA.


Co-Create the Core Player Experience

  • Partner closely with designers, animators, AI engineers, and product leaders to brainstorm, prototype, and refine new gameplay mechanics.

  • Help define the feel and responsiveness of combat—from striking and grappling to footwork, timing, reactions, and player intent.


Design & Build High-Quality Gameplay Systems

  • Architect and implement gameplay systems that deliver authentic, dynamic, and expressive MMA experiences.

  • Own systems end-to-end, from concept through shipping, ensuring clear design, technical robustness, and strong cross-platform performance.


Prototype, Explore, and Innovate

  • Rapidly prototype and test new combat ideas, iterating based on player feel, internal feedback, and creative direction.

  • Explore new technical approaches across animation, physics, and game AI to elevate immersion and player control.


Collaborate and Elevate the Team

  • Mentor junior engineers and contribute to best practices, code quality, and gameplay-focused technical strategy.

  • Work fluidly across disciplines to ensure gameplay features integrate cleanly with audio, presentation, rendering, online, modes, and tools.


Deliver World-Class Performance

  • Ensure gameplay systems remain fast, responsive, and scalable across all supported platforms.

Your Qualifications

  • 6+ years of professional experience in gameplay programming or game development engineering.

  • Strong proficiency in C++ and real-time game engine programming.

  • Proven experience designing or implementing gameplay systems, such as combat mechanics, character control, AI decision-making, animation-driven gameplay, or physics-based interactions.

  • A collaborative mindset with the ability to work deeply with design and creative partners, turning ideas into polished, shippable experiences.

  • Strong problem-solving skills and the ability to break down complex gameplay challenges into executable plans.

Bonus / Preferred


  • Experience working on a fighting game, action game, or sports title with authentic simulation requirements.

  • Exposure to or interest in machine learning techniques applied to AI or animation systems.

  • Familiarity with animation pipelines, motion matching, physics simulation, or AI behavior trees.

Why Join Us


As part of the UFC Gameplay team, you’ll:

  • Shape authentic MMA gameplay enjoyed by tens of millions of players worldwide.

  • Work across a wide range of systems, including combat mechanics, animation, AI, physics, input responsiveness, and performance optimization.

  • Influence design direction and contribute creatively, not just technically.

  • Join a studio culture that values experimentation, iteration, and innovation.

  • Grow both your technical and creative career within one of EA SPORTS’ most ambitious franchises.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。