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通用信息

地点:Redwood City, California, United States of America 
  • 地点: Los Angeles - Del Rey
  • 州: California
  • 国家/地区: United States of America

  • 地点: Kirkland
  • 州: Washington
  • 国家/地区: United States of America

  • 地点: Vancouver
  • 州: British Columbia
  • 国家/地区: Canada


角色 ID
213724
工作人员类型
Regular Employee
工作室/部门
EA Mobile - Capital Games
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Location: (Hybrid)

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Lead Game Product Manager (Star Wars: Galaxy of Heroes)

Workplace Type: Hybrid (Redwood Shores, CA)
Reporting To: Director of Product, Capital Games

Capital Games
Capital Games is the Sacramento-based studio behind Star Wars: Galaxy of Heroes, one of the longest-running and most successful mobile live service RPGs. With over 150M downloads worldwide and a passionate global player community, Galaxy of Heroes continues to thrive ten years after launch. Looking ahead, Capital Games is also incubating new titles to expand our portfolio and shape the future of EA Mobile. 


Responsibilities

  • Define a feature roadmap that aligns with growth targets and keeps pace with market best practices

  • Build LTV, conversion, and demand forecasts to inform feature prioritization

  • Model price elasticity, offer mix, and virtual currency flows.

  • Partner with design to balance economy sinks, sources, and player fairness.

  • Mentor junior product managers in feature and systems design

  • Partner with analytics on feature and systems deep dives that inform actionable improvements to product

Required Qualifications

  • 5+ years product management in F2P mobile or live service games.

  • Experience designing, scoping and shipping multiple feature sets that drove measurable revenue performance on a F2P mobile game 

    • Experience bringing a new mobile f2p title to market is a plus

  • Experience designing, implementing, and balancing battle passes, storefronts, live events and in-game economy systems.

  • Experience building LTV models, revenue forecasts, or elasticity analyses.

  • Proficiency with SQL and BI tools (e.g., Looker, Tableau).

  • Experience designing free-to-play progression and cosmetic monetization systems.

  • Experience managing and mentoring associate, up to, senior level product managers

Core Skills and Experience

  • Systems thinking across progression, engagement, and revenue loops.

  • Hands on balance and tuning experience on a F2P mobile economy

  • Experience running large-scale experiments and interpreting results.

  • Ability to align player experience with commercial outcomes and strategy

  • Cross-functional leadership across design, engineering, analytics, and marketing







Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。