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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
212135
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

EA SPORTS is one of the world's leading sports entertainment brands, known for top-selling video game franchises, award-winning interactive technology, and cross-platform digital experiences. EA SPORTS creates connected gaming experiences that bring the emotion of sports to life through industry-leading titles, including Madden NFL, EA SPORTS FC, NHL, NBA LIVE, and UFC. 

As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity. With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.

The EA SPORTS FC Art team is a global community of content creators, fueled by imagination and a unified passion to grow the love of sports for players worldwide through inspiring visuals and immersive experiences. We push visual boundaries and create leading edge content across multiple disciplines. 

This team works onsite in our Burnaby office 3 days/week. 


Job Summary:

Reporting to the Group Art and Animation Director for EA SPORTS FC, we are seeking an experienced, innovative and visionary Senior Lighting Director to lead and unify our lighting teams across multiple game modes, in the realms of gameplay, cinematics, user generated content, and sandbox gaming.  This role involves collaborating with our Group Art and Animation Director, and Senior Art Directors to create a cohesive lighting vision that leverages cutting-edge technologies, including machine learning and dynamic lighting, to enhance our gaming experiences, and to ensure our characters, environments, animation and visual effects shine.  In this role you will be responsible for the visual storytelling and atmosphere of our game through lighting, and for creating and implementing lighting setups, defining the overall visual tone, and collaborating with various teams to ensure the lighting enhances gameplay and narrative.

You will be responsible for the holistic lighting vision for FC across multiple game modes and experiences.  You will also be responsible for the long term roadmap for lighting, with a focus on dynamic lighting solutions for user generated content, sandbox gaming, “beyond play” initiatives, and console transitions.  You will also take on direct reports, managing, guiding and mentoring our senior lighting artists, contributing to the lighting pipeline, shaders, and to optimizing  performance.


Key Responsibilities:

  • Unified Vision: Develop and implement a cohesive lighting strategy across all FC departments
  • Technological Innovation: Integrate advanced lighting technologies, focusing on interactive and dynamic solutions for future projects, including user-generated content and sandbox gaming.
  • Leadership: Manage, guide, and mentor lighting teams, fostering a collaborative and inclusive culture.
  • Collaboration: Work closely with Rendering and other departments to ensure consistent visual targets and methodologies.
  • Culture Building: Promote a positive team environment that encourages learning, growth, and open communication.
  • Project Oversight: Oversee lighting projects to ensure they meet quality standards and align with the overall creative vision
     
     

Qualifications:

  • Experience: 10+ years experience in lighting direction in the gaming industry
  • Lighting Expertise: Expert understanding of lighting aesthetics and principles.  Strong artistic eye for composition, mood, and atmosphere, with the ability to support both gameplay and cinematic needs.  Deep understanding of color theory, exposure, and contrast, including color grading and post-process tuning for both SDR and HDR pipelines.
  • Technical Expertise: Strong knowledge of advanced lighting technologies, including machine learning applications.
  • Leadership Skills: Proven ability to lead and inspire diverse teams.
  • Communication: Excellent communication and collaboration skills.
  • Innovation: A forward-thinking approach with a passion for exploring new technologies and methodologies
  • Engine: Extensive experience with game engines, including both baked and fully dynamic lighting workflows.  Ability to troubleshoot complex lighting and rendering issues, working closely with TAs/engineers to resolve pipeline and runtime problems.
  • Pipeline, Tools & Documentation: Comfort working with in-house tools and partnering with tech art/engineering to request, validate, and iterate on new lighting features.  Ability to document lighting processes and guidelines clearly so the wider art team can achieve consistent results.


Software Skills:

  • Expert understanding of shaders and how they relate to lighting.
  • Solid understanding of scripting lighting interactions.
  • Expert understanding of Maya, Photoshop and Compositing Software
  • Expert knowledge of modern lighting techniques.
  • Understanding of source control (Perforce or equivalent)
  • Familiarity with project management software (Jira, Shotgun)

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。