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角色 ID
203803
工作人员类型
Regular Employee
工作室/部门
EA Studios - Full Circle
弹性工作安排
Off Site

描述和要求

我们是一支全球化团队,由创作者、剧作家、技术专家、体验创作者和创新者等角色组成。我们相信,精彩的游戏与体验始于与玩家和社区同样多样化的团队。在 Electronic Arts,你的想象力是对你的唯一限制。

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

As our Senior Live Ops Designer, you will design, create, and manage live operation systems, features and content in our social sandbox game. The Senior Live Ops Designer defines and communicates the strategy and content for what players do in our live events. You have a wide knowledge of live operations and how live ops design impacts and intersects the metagame. You will guide a broad scope of live operations systems as they contribute to the player experience of a live game.

The Senior Live Ops Designer reports to the Design Director.

Responsibilities

  • Define, communicate, and oversee the design requirements for live operations-focused features, content, and designs

  • Work directly with product managers and live operations specialists to define live operations seasons, content, and tuning requirements

  • Partner with key stakeholders to craft the overall live operations strategy and plans

  • Champion a player-focused live operations mindset throughout the team, ensuring that features are built with extensibility and growth in mind 

  • Translate high-level visions, design concepts, and strategies into compelling content adhering to calendar of live events that promote player engagement

  • Lead with a player-first mentality, prioritizing long-term player health and engagement over shorter-term wins

  • Work in-engine to build, author, edit, and implement live event content

Qualifications

  • 5+ years game design experience, or show equivalent knowledge

  • At least 3 years of experience in live operations driving designs, strategies, and content plans

  • Experience with what makes live operations successful through current free-to-play mechanics, fundamentals, and trends 

  • Proficiency balancing the needs of a diverse player base and managing engagement throughout all stages of the player lifecycle. 

  • Strong interest in skate. and social sandbox games with an understanding of how they work