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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Vancouver
  • 州: British Columbia
  • 国家/地区: Canada


角色 ID
214706
工作人员类型
Regular Employee
工作室/部门
Marketing
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Senior Manager, Game Capture

Hybrid - Not Remote

Reporting to the Director of Production, the Senior Manager, Game Capture leads the strategy, execution, and evolution of gameplay capture across EA's portfolio. You will manage a team responsible for creating high-quality, authentic gameplay content that supports marketing campaigns and brand storytelling.

This is a hands-on people leadership role that partners closely with creative, marketing, production, development studios, and external partners to deliver gameplay assets that align with campaign goals, creative vision, and the player experience.

Responsibilities:

  • Build, lead, and develop multiple teams of Game Capture professionals, creating clear career paths, coaching future leaders, and fostering a collaborative and innovative team culture.

  • Define and lead the gameplay capture strategy across multiple titles, ensuring quality, efficiency, and scalability of capture operations

  • Oversee the planning, execution, and delivery of gameplay footage for trailers, marketing campaigns, live service, social content, product launches, and other promotional needs

  • Partner with creative, production, and studio teams to translate campaign goals into capture plans that showcase gameplay features, moments, and narratives effectively

  • Establish scalable workflows, best practices, and production technologies that improve operational efficiency, content quality, and organizational capability, including the use of latest AI-assisted and real-time production tools.

  • Provide creative direction and quality oversight to ensure gameplay capture authentically represents player experiences while supporting campaign storytelling goals.

  • Collaborate on resource planning, prioritization, and scheduling across multiple projects, balancing business needs, timelines, and team capacity

  • Work with external vendors and production partners when needed to support large-scale campaigns and specialised capture requirements

  • Track team performance, delivery metrics, and operational effectiveness, continuously improving processes and stakeholder satisfaction

Qualifications:

  • 8+ years of experience in gameplay capture, video production, game marketing, creative production, or a related field

  • 3+ years of experience leading teams, with experience developing talent and building effective, collaborative teams.

  • Understanding of gameplay capture techniques, real-time game engines, camera systems, and in-game content creation workflows

  • Experience producing gameplay assets for trailers, launch campaigns, social media, digital marketing, or other consumer-facing content

  • Knowledge of video production workflows, editorial processes, asset management, and content delivery pipelines

  • Experience with visual storytelling, player experience, and creating authentic gameplay content that resonates with audiences

  • Interest in latest production technologies and AI-enabled workflows that improve content creation efficiency and creative possibilities



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。