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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
211564
工作人员类型
Regular Employee
工作室/部门
EA Studios - Quality Verification
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

About Us: Our Quality Verification and Standards (QVS) team is an important part of our development process, consistently delivering actionable insights that support our game teams to optimize software performance and elevate gameplay.

Who do we work with? You will work closely with the EA SPORTS FC QV Team.  

About the Role: The Senior Quality Designer position will require you to develop new quality practices that aim to improve quality across all teams at EA. You will define and deliver the Strategic and operational goals for the FC QV team and will report to the QA Development Director and partner directly with the Producer and/or other Designers to agree on strategies. You will apply these practices to the PC player experience, ensuring high-quality feel across common PC hardware, operating systems, monitor/VRR setups, anti-cheat, and platform integrations (Steam, EA app, Epic).

Your Responsibilities

Quality Strategy and Test Planning

  • End-to-end ownership of quality strategies and proposing tactical solutions.

  • Understand and articulate trends within a relevant gaming community.

  • Incorporate player/user feedback from partner groups into quality assessments and strategies.

  • Use problem-solving techniques, such as hypothesis setting and testing.

  • Use change control processes to measure the impact of evolving quality strategies.

  • Accountable for the identification, escalation and mitigation of risks in their focus area.

  • Build a PC coverage plan (top GPUs/CPUs, OS/driver combinations, storage, monitor/HDR/VRR, peripherals/input devices).

  • Define clear acceptance criteria for PC-specific features (display modes, graphics settings, upscalers, controller/KBM, accessibility) and platform flows.

  • Translate PC community signals (forums/reviews/tickets) into reproducible test cases and milestone checklists.

Quality and Data Analysis

  • Interpret data from numerous sources to produce clear, relevant information, informing decisions to improve product quality and QA service delivery.

  • Translate project metrics into data-driven decisions and strategies.

  • Provide concise evidence for PC issues (repro steps, short clips, logs/minidumps) and validate fixes across representative hardware bands.

Collaboration and Communication

  • Work with other team members and partners to solve problems and improve processes.

  • You Advocate for the player experience, influences positive change in game experiences.

  • Ensure processes and strategies are aligned with organisational goals.

  • Be the QA representative in meetings, offering insights, leading quality discussions, sharing information, and identifying potential risks.

Mentorship and Team Support

  • Provide input to assist management teams in decision-making.

  • Mentor and support team members in implementing quality strategies.

  • Lead improvements and knowledge sharing across teams.

Our Requirements

Experience and Knowledge

  • 7+ years of experience in software development, quality assurance, or game design.

  • Deep familiarity with PC gaming ecosystems: Windows OS, drivers, monitor/refresh/VRR/HDR setups, and anti-cheat considerations.

  • Knowledge of PC platform integration (Steam, EA app, Epic) and PC-first player expectations in AAA.

  • In-depth understanding of quality assurance techniques, frameworks, and methodologies.

  • Experience with CI/CD (Continuous Integration/Continuous Deployment).

  • Experience in AAA game development/Live Services is desirable.

  • 5+ years of direct or indirect leadership experience.

  • Expertise in data analysis tools, demonstrating advanced proficiency and knowledge expansion.

  • Experience with defect and task tracking tools (e.g., JIRA, TestRail).

  • Experience planning and executing a test strategy and tasks using Scrum/agile process.

Skills and Abilities

  • Analytical and problem-solving skills.

  • Translate project metrics into data-driven decisions and strategies.

  • Passion for creating high-quality player experiences.

  • Excellent collaboration and communication.

  • Familiar with and proficient in user research methodology.

  • Ability to isolate PC variables (drivers, OS updates, graphics settings, overlays) and produce clear, evidence-based bug reports.

Path to becoming a Quality Designer:

  • Learn More about the Quality Verification and Standards (QVS) team at EA.

  • From Government to Game Development, Jessica Makes a Move. Learn More

  • Barbara Homewood had her heart set on becoming a Librarian and is now a Quality Designer at EA. Learn More

  • One of our leaders, Ravi Minhas, shares what he is looking for in a Quality Designer. Does this sound like you? Learn More



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。