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通用信息

地点:Montreal, Quebec, Canada 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada

  • 地点: Toronto (Glu Mobile)
  • 州:
  • 国家/地区: Canada


角色 ID
202875
工作人员类型
Regular Employee
工作室/部门
CT - Creative Innovation
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

SEED is a pioneering group within Electronic Arts that combines creativity with applied research. We explore, build, and help define the future of interactive entertainment.


We exist at EA to deliver and foster inspiring innovation for our games and our players. We do this through exploration, research, prototypes, and never-ending curiosity. We collaborate with game teams and industry partners and also publish our research within our industry and to the public. We pursue long-term applied research yet stay relevant to the present by delivering artifacts along the way to game teams and technology groups inside EA. Some of our research includes bringing digital characters to life, using machine learning for game AI and content creation, and developing novel real-time graphics & physics techniques.


We are looking for a Principal Research Scientist to contribute to key research initiatives and drive innovation within our organization. With a wealth of experience in applied research, the successful candidate excels at implementing novel solutions to solve some of the toughest problems in game development, including animation, geometry, simulation, and generative AI. The candidate also knows how to strike an algorithmic balance between quality and performance.


This position is a hybrid onsite role from our EA office in Montreal, Quebec, Canada. You will report to our General Manager.


As a Principal Research Scientist at SEED, you will:

  • Develop and implement innovative research that drives advancements in animation, geometry, simulation, and generative AI technologies for use cases in games and game development pipelines.

  • Bring new ideas, discuss, and research solutions to some of the most complex video game challenges to create differentiation for EA.

  • Self-driven, with the ability to contribute best across the organization in areas where one’s expertise can benefit the team the most.

  • Build demos that showcase the results of applied research.

  • Mentor and guide other researchers, fostering a culture of scientific excellence and continuous learning.

  • Develop and maintain relationships with relevant academic institutions and identify opportunities to collaborate on joint research with them.

  • Stay abreast of emerging technologies and methodologies, evaluating their potential impact and applicability to game development.

  • Participate in the end-to-end delivery of novel computer vision technology, from the R&D workbench into products at EA, in partnership with game teams and central technology groups.

  • Collaborate with other developers at SEED on projects where your unique expertise will create novelty across SEED's projects that live at the intersection of many domains.

  • Publish research findings in reputable journals and present them at key conferences to enhance the organization’s reputation as a leader in the field, including open-sourcing relevant work.

As a diverse team with solid goals, we provide autonomy and true influence to each member of SEED. We are looking for an open and curious person who gets a kick out of taking new ideas, investigating them, and adapting their application to games. You have a desire to explore new areas of game development—someone who is passionate, creative, communicative, and invested.

Qualifications

  • Ph.D. in Computer Science, Computer Graphics, Machine Learning, or any other relevant field 

  • 25+ years of experience in applied research, with a demonstrated history of leading successful projects.

  • Extensive knowledge of research methodologies and statistical analysis.

  • Extensive publication record in leading scientific journals.

  • Excellent communication and presentation skills, with the ability to convey complex concepts to diverse audiences.

  • Strong network within the scientific community and industry.

  • Familiarity with game development engines and pipelines.

  • You work well within a team and want to collaborate with other researchers, engineers, artists, and designers.

  • Willingness to travel for conferences and visit teams across EA studios.

  • You care about video games as a medium. 

If you want to be part of—and work with—some of the most incredible people in the field, then SEED is your team!

To learn more about SEED and our impactful work, check out https://seed.ea.com/



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。